Hotline Miami devs don’t like lots of questions

Hotline Miami developers Dennaton games were at Gamescom 2013 to demo the PS4 version of hotline Miami and Hotline Miami 2. At their Q&A booth, they fielded questions about the game, where the series is going and the storyline that was being worked on for the sequel.

To save time though, it appears that Dennaton games had enough interviews to know which questions they could answer and which ones they couldn’t (or didn’t want to).

At their booth was a list of banned questions that, if asked, would get you booted out of the seat to make space for the next journalist eager to get some information about Hotline Miami’s sequel.

The questions included the following:

  • When is it out on PS4/Vita?
  • Why is it so hard?
  • Isn’t it a bit violent?
  • Do you like hurting people?
  • Where is Fork Parker?
  • Why do you call it a sequel when it’s pretty much the same? (Devs – do you ask Activision that too? Or Ubisoft?)
  • Which story is the true story, Jackets or Bikers?
  • Why is it in Pixel Graphics?
  • Was Drive a big inspiration for you?
  • Why are you drinking beer at 9:30 in the morning?
  • Can I take a picture of this?

Hotline Miami 2 promises to be more difficult and offer gamers a chance to make their mark on global leaderboards. A new set of difficulty levels will make the game harder to complete and Dennaton games promises that it’ll be “as hard as Super Meat Boy to complete.”

Hotline Miami 2: Wrong Number will be heading to the Playstation Vita and PS4 on an unannounced date in 2014.

Hotline Miami banned questions

Hotline Miami banned questions

Source: Joystiq

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Hotline Miami devs don’t like lots of questions

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