GTA 5 is mere days away from release, and ahead of one of the biggest launches this year, Rockstar Games cofounder Dan Houser spoke to The Guardian about the game’s features.
Regarding the playable protagonists, Houser was questioned why there are no female leads in the game.
“The concept of being masculine was so key to this story,” said Houser, explaining that the narrative of the game is about the male characters who are all in different stages of their lives and dealing with their responsibilities (or lack thereof).
“Having three protagonists allows us to create nuanced stories, not a set of archetypes,” said Houser. “Rather than seeming like you’ve got this super-criminal who can do everything effortlessly, they’re all good and bad at different things.”
“We liked the idea of a protagonist retiring with a family, and how awful that would be. We’ve never done anything like that and you don’t really see it in games – to feed into these concepts of parenting and pseudo-parenting.”
Houser also spoke about the drive for authenticity in the game, and elaborated on Rockstar’s “research trips” that the development team took.
“Out and about, all night long with weird people, strange cops showing us around, a lot of first-hand research. We spoke to FBI agents that have been undercover, experts in the Mafia, street gangsters who know the slang – we even went to see a proper prison. These poor buggers in the middle of the salt flat desert, miles away. It was eye-openingly depressing.”
Grand Theft Auto V will arrive in stores on 17 September 2013 for PS3 and Xbox 360.
Source: The Guardian
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You know, what I liked about Saints Row, was that you could be a female char, I really hope we get some main female GTA characters..