The long-in-development StarCraft 2 multi-player online RPG, StarCraft Universe, has finally reached its Kickstarter goal surpassing the $80,000 initial funding milestone.
The pledged amount is over $84,000, but there is still 15 hours to go (at the time of writing) so the campaign could reach the $100,000 milestone, which would add a character class to the Zerg race.
The money earned will allow for the free-to-play game get the infrastructure it needs, as well as provide backers with some extra goodies, such as virtual pets and a digital soundtrack.
Originally called World of Starcraft, the game was first a mod when it was released via Battle.net in February by Upheaval Arts, and while it didn’t feature multiplayer, the single-player build allows the developers to ensure the core systems work properly.
“The objective of this game is to experience the universe of Starcraft from a third person view and master challenges and missions. The focus of the game is to have a team of players/friends creating/customizing their own hero character which they use to battle together through enemy forces and powerful bosses,” said Upheaval Arts.
The game features custom maps, eight playable classes, advanced character customisation, mounted vehicle combat, and a uniquely built custom physics engine.
Check out the official StarCraft Universe site.