After some early reports suggested that microtransactions would feature in GTA Online, Rockstar has come out and confirmed how the in-game purchases will work during multiplayer.
“You can either quickly accumulate cash through profitable activities like knocking over armored cars, winning street races, doing stick-ups or a host of other cash-making endeavors – or if you’re the completely instant gratification type, you can choose to buy denominations of GTA$,” said Rockstar.
“You will have the option to purchase GTA$ through the in-game Store,” but Rockstar also state that the “game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash.”
“You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker,” said the developer,” added Rockstar.
Rockstar also just gave a heads-up to gamers that there may be some initial hiccups with the online mode, and understandably so, given its scale.
“The first couple of weeks we expect to be heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome. We hope it will all run incredibly smoothly, but please bear with us if it doesn’t, and help us fix any and all problems.”
The previous report suggested that there will be four different GTA$ cash cards available.
Source: Rockstar Games Newswire
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