Terraria developer Andrew “Redigit” Spinks dropped a bombshell during an interview with RPS – Terraria 2 is in development.
Launched for PC in May 2011, and finally making its way to consoles and mobile platforms in 2013, Terraria has a large, dedicated fan-base.
Spinks supposedly “quit” updating the game in February 2012 to work on new projects. Fans were disappointed, but in a surprise move, he recently unleashed Terarria update 1.2.
Spinks explained to RPS that, while he did plan to be halfway through his next project by now, he realised that serving his game fan-base is very important. Spinks also hinted that he will be adding some end-game content to Terraria in the coming months.
“When do you stop working on one game and start working on something new? I honestly have no idea. Right now, I’m having a lot of fun with it. Everyone on my team is really enjoying working on Terraria 1. But I have looked into maybe hiring another small team to continue updates while I move onto Terraria 2. So that’s also an option,” said Spinks.
However, Terraria 2 is the next step, and the things Spinks has learnt over the years should make for an altogether better game when it launches.
“I’m super excited about starting Terraria 2. It’s a ways out, but it’s gonna have a lot in common with the original. It’s gonna be quite different as well. I really want to expand on the whole Terraria universe,” said Spinks.
“There’s a lot of stuff I’m locked into with Terraria. The way loot works, the way character progression works. In Terraria 2, I really want to have infinite worlds so you’re not just stuck to one world. You can travel anywhere. I want more biome diversity in that, too. There’s a lot of stuff [I want to add and change].”
Source: RPS
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