Video games writer, Andrew S. Walsh will be speaking at a two-day Writers’ Guild of South Africa (WGSA) seminar in Johannesburg on 10-11 May, and in Cape Town on 17-18 May 2014.
Walsh’s list of accolades includes work on more than sixty videogames, such as Fable Legends, Prince of Persia, Harry Potter, Risen, XCom, Dirk Dagger and the Fallen Idol, Medieval II: Total War, SOCOM, LEGO City: Undercover, X3 Reunion, and Need for Speed: Most Wanted.
He is currently working as lead writer at Lionhead Studios. Walsh has also worked in television, radio, theatre, and animation.
Walsh will speak on a range of topics, including his experience as a writer, director, producer, and story consultant, as well as the processes from concept to pre-production, from scripting to voice, performance capture and localisation.
Workshop content
Writing dialogue and narrative in an interactive medium: this two-day workshop will mix talks with workshop exercises to cover a wide range of interactive writing challenges from concept to shipping. Learn to recognise and analyse the different challenges offered by the various platforms, narrative genres and gameplay genres that face writers working in this medium.
If one would like to know the jargon, common pitfalls, career paths, formats, narrative structures, speech design principles and to get the chance to test out these elements, then this is the workshop.
Early bird special
Bookings received before 31 December 2013 will qualify for an early bird discount. Prices are as follows:
- Standard price for members R3,500;
- Standard price for non-members R5,000;
- Early payment (before 31 December): members R2,800;
- Early payment (before 31 December): non-members R4,000;
- Bulk sales – 5 or more: Individuals and Corporate – all attendees to become members R2,500;
- Bulk sales – 10 or more: Corporate – all attendees not members R3,000.
