Watch Dogs PC graphics: Low vs Ultra vs console

26 May 2014

Watch Dogs is releasing this week, 27 May 2014 in fact, and we have some last minute details on what the game will look like on various settings.

Below are two videos showing off the game’s visuals on Ultra PC settings versus Low settings, and how this compares to the “console” version of Watch Dogs.

The most notable difference between the two PC settings is the character detailing, specifically when it comes to creases on Aiden’s coat. At night, neon lights and other environment items look a lot crisper on Ultra settings, while Low somewhat blurs items together to make up for the lack of detail.

The second video shows you how to switch the game between the PC and console version on your gaming rig, which involves some “back door stuff”. Take a look and see if you can spot any notable differences.

Watch Dogs – PC Settings Low vs Ultra

Watch Dogs – PC vs Console

Is it beautiful, or have you seen better? Let us know in the comments and forum.

Source: Gameranx

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  1. Brian Blair
    13.08.2014 at 04:10

    Any i3 would handle everything perfect, I tested my theory, I turned off 2 cores on my i5 3470 and I was still able to run the game just fine. So the i7 recommendation is rubbish (marketing at it’s most fascist!). But unfortunately because of the games very bad coding you need at’least a 3GB GPU to run max settings.

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