You’ve probably heard that Konami is in a bit of a mess, with all things pointing to Metal Gear creator Hideo Kojima leaving the publisher at the end of the year.
GameSpot is reporting there is a bit of in-fighting happening between Kojima’s studio – Kojima Productions – and Konami top brass.
The corporate scuffle has already resulted in Kojima’s name being removed from all Metal Gear Solid V artwork, even though the studio will stick to their development guns until the game is released.
At the end of end of 2015, the studio and publisher will part ways.
While it appears MGSV is safe for now, this does put future Kojima-related titles in question – specifically, Silent Hills.
Anyone who played the P.T. demo will tell you that Kojima’s take on horror is hotly anticipated, and this news out of Konami is worrying.
Silent Hill is a Konami IP, and unless Kojima forks out for that him leaving the studio will likely end his association with the game, and may send the game’s development into limbo.
We’ve had a look at games that have been cancelled before – some awesome ones that we wish would get made, and others that simply disappeared – but sometimes boardroom battles and cold corporate council puts games on ice.
Here are some of the most disappointing corporate cancellations.
Star Wars 1313
1313 was a third-person action adventure game that was in development at LucasArts before the studio was swallowed by Disney.
The game was put on hold, and then ultimately cancelled, when Disney decided it wanted to avoid risk and opted for milking a film franchise rather than banking on gaming.
While there are rumours that the game might be revived, Disney chose not to renew the trademark for Star Wars 1313 at the end of 2013.
TimeSplitters is a gaming franchises that made waves (in space and time) during the PS2-era of consoles. Fast gunplay, a zany story with zany characters, and monkeys with guns.
Fans had played through three titles by 2008, and were waiting for the fourth outing in the newer generations.
Developers Free Radical were working on it, but then the studio got snapped up by Crytek, and the project was put on hold.
The developers have given the greenlight to a fan-made project called TimeSplitters Rewind, which is cool. But we really wanted an official entry.
Pirates of the Caribbean: Armada of the Damned
Another Disney victim was Pirates of the Caribbean: Armada of the Damned – which looked damn awesome.
The game was in development by Propaganda Games, who developed 2008’s Turok.
Similar to the “restructuring” moves EA makes on a regular basis, Disney did some restructuring of its own and 100 Propaganda employees got the chop, nailing the studio.
Farewell, Pirates of the Caribbean: Armada of the Damned.
Possibly one of the most furstrating cancellations to date, Shenmue III was to continue the ambitious and popular open-world adventure series Shenmue.
The game’s story was so huge – supposed to cover 16 chapters – that the set beginning and end structure of the series made things difficult for fans when it was cancelled after chapter 5.
While the reasons for cancelling the game were reportedly financial, creator Yu Suzuki said that much of the work had already been done in terms of building the first two games.
Sega corporate would have none of it, however, and it swiftly pulled the plug on the sequel.
Sega have hinted that crowd-funding may yet save the series, though, and the trademark was renewed in 2014.
Just joking, this was never in development.
What were some of your most disappointing game cancellations? Let us know in the comments or over on the forums.