How interesting. The Xbox One hasn’t fully developed Directx 12. It hasn’t fully realized the eSRAM potential. And still, we are just coming to the very first game – Crackdown 3 – that uses cloud compute for the games destructibility.
Those reading this article may feel as though the Xbox One and the PS4 are similar. Perhaps this is the common narrative so far. But with so many features YET TO ARRIVE on Xbox One (like the ones I mentioned), I am amazed that Sony fans are not a bit more incredulous at their loyalty to the PS4. Are the Sony fanboys not a bit curious?
Looks like the fanboys love when a console fights with one hand behind its back. But when Directx12 and cloud compute come to fruition, watch out.
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How interesting. The Xbox One hasn’t fully developed Directx 12. It hasn’t fully realized the eSRAM potential. And still, we are just coming to the very first game – Crackdown 3 – that uses cloud compute for the games destructibility.
Those reading this article may feel as though the Xbox One and the PS4 are similar. Perhaps this is the common narrative so far. But with so many features YET TO ARRIVE on Xbox One (like the ones I mentioned), I am amazed that Sony fans are not a bit more incredulous at their loyalty to the PS4. Are the Sony fanboys not a bit curious?
Looks like the fanboys love when a console fights with one hand behind its back. But when Directx12 and cloud compute come to fruition, watch out.