Brink review roundup

10 May 2011

Brink is out this week, and the first reviews have begun pouring in. So far it’s looking pretty good, with the game mostly scoring in the 70s and 80s, however, it has also been panned by a few reviewers, so be careful before parting with your cash.

About Brink

Brink is a first person shooter developed by Splash Damage; the guys who bought us the Enemy Territory franchise and Doom 3. In Brink there are two factions – Resistance and Security – and the two battle it out against the backdrop of a fallen utopian city called The Ark which floats above a flooded earth.

To distinguish itself from the mound of other FPSes constantly vying for our attention (and money), Brink incorporates parkour-style movement into the gameplay. Using the “SMART” (smooth movement across random terrain) system, players will either battle each other on servers with up to 16 players, or against AI bots. Players will be able to choose between playing as a soldier, medic, engineer or operative, with each class bringing something unique to the battleground.

Brink is being released on PC, PS3 and Xbox 360.

Brink reviews

TheSixthAxis 90/100

Looking for a deep and meaningful single player story? Then step away. Looking for an intense online shooter with more guns than Texas? Come on in, the water’s fine. read more

VideoGamer  80/100

It’s not without its faults, some of which are more serious than others, but Splash Damage achieves the impossible: a game that feels fresh in the stalest of genres. read more

StrategyInformer 60/100

Brink is an extremely confused piece of software, that isn’t quite sure exactly what it is, or what it’s meant to be doing. When it gets into its stride and the gameplay flows, there are moments of beauty to behold. For the most part, however, it’s all a bit irksome, as you battle with server issues, single player modes that aren’t really single player at all, and a severe lack of direction. read more

Joystiq 40/100

Brink’s artistically compelling soldiers can sail effortlessly over obstacles, landing acrobatic maneuvers never before seen in the genre with effortless poise — unfortunately, just about everything else lands flat on its face.read more

CVG 80/100

Hidden behind Brink’s fancy new visuals and slick new style is a quintessentially old school team-based multiplayer title delivered with some noteworthy polish, real replayability and clever quirks. Perhaps most importantly, it’s perfectly executed on consoles. read more

Eurogamer  80/100

Brink is an exceptional team shooter, smart, supremely well balanced and with a unique, exciting art style. Splash Damage struggles to ease the player into its workings – evidence, perhaps, of the studio’s background creating free mods for hardcore Quake players, who never needed much hand-holding. read more

Destructoid 75/100

Brink is a confusing beast. Inspired and engrossing, exasperating and chaotic. Putting my thoughts into words has been difficult, as a series of garbled, guttural noises are what I want to make whenever I try to describe this game. I want to excitedly shout about how happy it makes me, but I can’t do so without adding important, overbearing caveats. This is the type of game for which the phrase, “There’s always a but,” was made. There is always a “but” with Brink, some sort of unusual downside to every bright spot. read more

1UP D

Brink is unfinished. And that doesn’t mean it’s full of technical problems. Well, it’s got those too. But mostly, it’s just an unpolished, poorly executed mess of ideas. read more

IGN’s Brink video review

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