The Walking Dead hasn’t managed to put a dislocated foot wrong. The AMC TV show (based on the highly-acclaimed comic series) has proven to be a massive hit, and Telltale Games’ episodic spin-off was applauded as a Game of the Year award-winner from hundreds of publications; but in shambles Survival Instinct.
Survival Instinct is Terminal Reality and Activision’s take on the series, and plays out as a stealth/action FPS, as opposed to Telltale Games’ well-paced, story-driven horror adventure.
The game is a prequel to the TV show, and is set in the Georgia countryside focusing on Daryl and Merle Dixon as they fight their way through the walkers and make their way to Atlanta.
Both Norman Reedus and Michael Rooker were confirmed to reprise their respective roles in the game.
It all sounds good; the problem is that it isn’t.
The game currently has a Metascore of 36 on both Xbox 360 and PS3, with the Wii U and PC versions not having enough scores to aggregate, although it’s unlikely it’ll be any better.
Over on Gamerankings, the game currently has 39.17% on Xbox 360, with 40% on PS3.
That means that the game now joins the likes of Ice Age: Continental Drift, Aliens: Colonial Marines, Sniper Ghost Warrior 2, Omerta: City of Gangsters, and Fist of the North Star: Ken’s Rage 2 as some of the worst 2013 has to offer.
Check out what the critics are saying about The Walking Dead: Survival Instinct:
Game Informer: 5/10
“Outside of these interesting narrative nuggets, Survival Instinct sinks its infected teeth into monotony and carelessly chews away at it to deliver a repetitious experience that lets a few cool ideas go to waste. This is an apocalypse you don’t want to survive.”
“It’s a half-baked attempt at a game that can be fun in the occasional spooky part, but ends up under-delivering in every way.”
“The tide has begun to turn for licensed games thanks to great efforts like those from Telltale, Rocksteady’s Batman franchise and others. The Walking Dead: Survival Instinct is the exact sort of lazy, cheap cash-grab that gave licensed games a bad name in the first place. To put a slightly less nostalgic twist on an old cliche: They don’t make ’em like this anymore.”
“Survival Instinct clearly isn’t finished, and has no business expecting money from any paying customer. It’s the kind of hurried, jury-rigged game that risks dealing damage to a property — an especially sour note considering all the excellent work achieved by Telltale’s The Walking Dead.”
“Though a functional game at the most basic level, The Walking Dead: Survival Instinct is an absolute disaster from start to finish. It feels like Terminal Reality duct-taped several different half-finished projects together and assumed the brand tie-in would move units. It’s an absolute disgrace—both to the TV show it’s based on and videogames as a whole.”
We also get a pearler of a review from Metacritic user Grimdandelo, who is less-than-happy with his purchase.
Grimdandelo (Metacritic user): 0/10
“This polished piece of crap locked up on me within 5 minutes of gameplay. The textures are hideous and I wish I had never pre-ordered it. I tried to contact customer support but the developers were rude and offered no help. So far it has locked up on me ten times in 2 hours. I’m returning this.”
Another user, ECBF-Vegitate, gave the game 8/10 and calls Survival Instinct “kind of a cheap Dead Island”. So if you’re looking for a “kind of a cheap Dead Island”, maybe Survival Instinct is just for you. Alternatively, you can just completely ignore ECBF-Vegitate’s review.