Troll King Kojima’s Swansong: What to Expect

Troll King Kojima’s Swansong – What to Expect

Anyone who is a fan of Meta Gear Solid and Kojima’s quirky directing style is also very familiar with the gaming series and its creator’s mind-bending sense of humour – a sense of humour that generally aims at deceiving and trolling the player in a way not seen in any other franchise.

Every Metal Gear title has been chock-a-block with diabolical pranks which often break the 4th wall.

In the PS1 Metal Gear Solid, Psycho Mantis would read your memory card.

An example of gameplay taking a sinister, surreal turn is in Metal Gear Solid 2: Sons of Liberty towards the end of the game. All of a sudden, Colonel Campbell, your supervising commander, will begin acting very strange.

Eventually he tells you that you have been playing too long, and commands you to turn off the system.

Things start going to the next dimension.

Every build up to the release of a Metal Gear game has also been swarmed with Kojima’s misleading marketing and ploys that veil the true nature of whatever masterpiece he is concocting.

The man just enjoys leaving us flabbergasted, poking around in our brains using polygons.

Kojima inserted himself into Ground Zeroes.

Kojima sparked worldwide speculation when he left his Mother Base, Konami. His split has been for the most part a complete enigma.

The controversial departure has been rationalized by factors such as Konami’s guillotining of supremely expensive video game development, The Phantom Pain pushing $80 million.

Speaking of which, MGSV will be Kojima’s swansong in his stealthy godsend series.

Konami has promised to produce more sequels, but they will most definitely turn out like the Silent Hill games after Team Silent were ousted, complete rubbish.

Clobber Artichoke Head with a pipe in Silent Hill: Homecoming.

So, anyway, the point I’m trying to make here is that with this being Kojima’s final MGS game, him making his sorrowful departure and him being a devilish digital prankster, we are in for some major mind-effing with The Phantom Pain.

This is possibly Kojima’s last chance to turn our faces upside-down, at least on such a proliferated, mainstream level.

We know things are going to get weird.

He is in no way going to let us off lightly.

Those who have been following the development of TPP know that this final missing chapter of the titanic saga is going to reveal the true reason for ‘Big Boss’s’ transition from hero to villain; the missing link in Snake’s evolution.

That revelation in itself is going to be a psychic hammer to the cerebrum without a doubt.

How did you end up like this, Big Boss?

TPP occurs almost directly in the middle of the Metal Gear timeline, during the mid-80s, a period in Metal Gear history that has been rarely touched upon and kept obscure, perhaps deliberately, as a premeditated opportunity to masterfully finish off the legacy in Kojima’s infamously convoluted, roundabout way.

This will be the perfect opportunity to drop as many bombs about as many characters and events as possible.

A legacy of awesomeness; Big Boss and his favourite son, Solid Snake.

Then there is the release date. Around the world, every boy and girl will be unwrapping their copy of TPP on September 1st.

But will we actually get it then? Is this just another elaborate hoax by Kojima Productions, his farewell middle-finger to the industry that abandoned him?

Probably not, but I do see some kind of fiendish diversion ahead. Something like: you excitedly jam the disc containing what you think is TPP into your platform of choice.

Instead, Tiger’s Honey Hunt loads up.

Solid Pooh.

In any case; I am direly, desperately, dismally excited to the point of hysteria to get my spidery fingers on a copy of TPP.

If you weren’t a fan of Metal Gear before TPP hit the media, there is a good chance that at least your curiosity has now been sparked.

Even if you don’t enjoy the gameplay, at least treat your psyche to some roller-coaster rides, Kojima style.


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