Dead Rising 4 – Review Roundup

While it’s hard to deny that the PS4’s The Last Guardian is a high-profile release this week, there’s another big game touching down on the other side of the console spectrum.

Dead Rising 4 arrives on Xbox One this week, but is Capcom’s next instalment in the fan-beloved series a brain-busting good time, or something that should be left for dead?

Here’s what the critics are saying:


GameSpot – 7/10

“Dead Rising’s zombie-slaughtering formula has started to wear a bit thin after all these years, especially since its combat remains largely routine.

The surprisingly well-crafted story, wild new combo weapons, and expansive open world elements, however, turn Dead Rising 4 into an over-the-top piece of popcorn entertainment that captures the series’ best elements.”

IGN – 8.1/10

“Dead Rising 4 has the best core gameplay the series has ever seen. Its inventive and humorous ways to put down the dead are something I still haven’t tired of, and its surprisingly interesting plot is more than just a zombie-killing delivery system.

Despite the technical blemishes that come with the series, its lack of co-op story mode play, and the fun-yet-unreliable multiplayer, Frank West’s return brings the series some fresh ideas, a ton of bloody mayhem, and a whole lot of cracking wise. Here’s hoping he sticks around for a while.”

Dead Rising 4

GamesRadar – 4/5

“It feels like for every upside Dead Rising 4 has going for it, there’s a bit of a downer. The story is much tighter and more focused, at the expense of the colorful psychopaths of previous games. The timer has been removed, making exploration more enjoyable, but that kills any sense of tension.

Frank is back, but he feels a bit more focus-tested and generic. However, Dead Rising 4 succeeds more than it fails–and when it succeeds, it does so in ways that feel significant.”

Game Informer – 8.75/10

“Dead Rising has straddled the line between horror and humor since its inception, and that hasn’t changed with the fourth entry – but it’s not shambling in the footsteps of what’s come before.

Even though we’re back in Willamette with Frank West, Capcom Vancouver has infused the series with fresh ideas and some of the best action that it’s had in a decade.”

Dead Rising 4 screenshot

IGN – 8.1/10

“Dead Rising 4 has the best core gameplay the series has ever seen. Its inventive and humorous ways to put down the dead are something I still haven’t tired of, and its surprisingly interesting plot is more than just a zombie-killing delivery system.

Despite the technical blemishes that come with the series, its lack of co-op story mode play, and the fun-yet-unreliable multiplayer, Frank West’s return brings the series some fresh ideas, a ton of bloody mayhem, and a whole lot of cracking wise. Here’s hoping he sticks around for a while.”

US Gamer – 4/5

“You’ll be disappointed is if you look towards Dead Rising 4 expecting the same tension found in Dead Rising 1 & 2. That game is gone and I don’t necessarily know how I feel about that. What Dead Rising was, for all it faults, was a tense game that pushed you to use the tools you had at your disposal in the most efficient way possible.

Dead Rising 4 is a game that wants you to make cool weapons, put on the Akuma costume, and explore the sandbox Capcom has made for you.”

Destructoid – 7.5/10

“For those of you who have been scared off by Dead Rising in the past, maybe this is your time. No, I’m not happy about a lot of the design changes, but the fact of the matter is Capcom Vancouver has created an amazing world to slice and dice in, even on par with my favorite setting so far — Fortune City.

If you absolutely abhor the idea of changing Dead Rising, I would stay away from 4, but coming in with an open mind will serve you well.”


Article courtesy of MenStuff.co.za.

Now read: FNB launches tech and gaming festive deals

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