Activision has released a new title update for its sales record breaking Call of Duty: Black Ops, which was released in November last year. The PC patch will automatically be downloaded via Steam the next time you login.
The patch is quite a big one, and re-balances weapons, fixes bugs and solves certain mutiplayer exploits. The patch intended to prepare the game for the income modding tools, which are expected to arrive before the end of May.
This will be the first Call of Duty game since CoD4 that will get mod tools for PC. Mod tools are a must-have feature if a game is to be taken seriously in the competitive arena. Treyarch recently confirmed that it is “shooting” for mod tools in May, which ends in just a few days.
In the meantime, here is the change log for patch 1.09
• Added support for mods in preparation for the upcoming tools release.
• Addressed various MP & Zombie exploits.
• Improved memory utilization in MP.
• Improved DLC filter in server browser – you can now hide any servers running content you do not own.
• Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
• Address some cases in which player could not receive Zombie invites.
• Replaced RPG with Grim Reaper in Gun Game Wager Match.
• Fine-tuned napalm and bombing-run damage indoors.
• Prevented rare invulnerability issue.
• Demolition bombs can no longer explode and be defused at the same time.
• Spy plane now activates in One in the Chamber in all cases.
• The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
• Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
• Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
• Improvements to Zipline functionality when viewed in Theater mode.