A video game modder, sulim_t, has released a visual mod that adds ray tracing to the original 1993 Doom release.
PRBoom: Ray Traced was released on 1 April and adds real-time lighting to Doom’s first three chapters, overhauling the graphics with a modern look.
If you want to install the new ray-tracing mod, you’ll need an original Doom.wad file and the PRBoom mod — which is a modern Doom source port.
Currently, the ray-tracing mod only works on Nvidia GPUs, but the developer is open to AMD and Linux support being added in the future.
The PRBoom source port offers native support for both Nvidia DLSS and AMD FSR, which can ease the performance impact that ray-tracing places on a player’s system.
However, this will require users to have a powerful enough PC with a high-end GPU to keep up with the resource-demanding process.
This isn’t the first id Software title to get a ray-tracing update, either — Nvidia partnered with id Software to make Quake II RTX in 2019.


