Fallout 4 Review Roundup

Fallout 4 head

After years of waiting, it’s finally here.

Bethesda’s colossal post-apocalyptic opus, Fallout 4, releases this week, and it promises to be the studio’s most ambitious game yet, but is this vault-dwelling hero worthy of all the hype?

[Updated – 12.11.15] The Metacritic scores look like this:

Fallout 4
Platform Metacritic Critic Scores Metacritic User Scores
PC 87 4.8
Xbox One 88 5.4
PS4 87 5.6

In spite of the reported performance issues, those are some fairly impressive scores, not that we expected anything less. But what are the critics saying specifically:

IGN – 9.5/10

“The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here and there can’t even begin to slow down its momentum.”

GameSpot – 9/10

Fallout 4 can be an intoxicating experience. You’re often forced to sacrifice something–a relationship, a lucrative opportunity, or your health–to make gains elsewhere. And the deeper down the rabbit hole you go, the more you wonder: what if I chose a different path? You second guess yourself, not just because you had other options, but because you aren’t sure if you did the right thing. The fact that your decisions stick with you after walking away from the game is a testament to the great storytelling on hand. Fallout 4 is an argument for substance over style, and an excellent addition to the revered open-world series.”

Polygon – 9.5/10

“Bethesda’s open-world strengths have always differed from its contemporaries in that focus on world-building and a sense of place above all else. Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it. That Bethesda has integrated a major building and crafting tool while finally building a great-playing game almost feels like a bonus.”

Fallout 4 screen

Game Informer – 9/10

Fallout 4 didn’t blow me away like the previous iteration did, but it did keep me thoroughly entertained and fully vested in journeying across the wasteland. As Bethesda’s “Welcome Home” marketing campaign teases, when fans of Fallout 3 or New Vegas enter this new world, it’ll feel strangely familiar. As one of the top games of the previous generation, this isn’t a bad thing at all. Fallout 4 has all of the trappings that can keep you engaged for days on end.”

Eurogamer – Recommended

Fallout 4 has given me some of my best gaming memories of 2015, along with some of my most frustrating. These are legacy problems that aren’t going away any time soon, and as fun as the settlement crafting is here, I’d gladly do without it for a game engine that offers a more dependable foundation for future adventures. Fallout 4 is a great game. It’s also kind of a mess. Caveat emptor.”

VideoGamer – 9/10

“Whether it’s the moment-to-moment gameplay that you won’t see coming, or the occasional spectacular set piece designed to make your jaw slack, you’ll be desperate to discuss these with others (secretly hoping what you saw was for your eyes only) … The fact of the matter is, though, that this is more of the same, even if that ‘same’ has been pushed to new heights. If you hated Fallout 3, then there’s not much to get you onside here. If you loved it, then you’ll love this all the more, because of its differences as well as its similarities.”

Fallout 4 screenshot 2

Destructoid – 7.5

“After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise’s signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches…glitches never change.”

PC Gamer – 88/100

“As a whole, though, it’s a loving production. It’s filled with care and attention to detail—like the expanded set of radio stations, or the way flash radiation storms bathe the world in a sickly, ominous green hue. It’s a pleasure to pick through the world, to discover new sights, and to pick through the perks and customisation option to conceive the perfect character build, however bizarre. In short, many of Fallout 4’s problems, like every Bethesda RPG before it, are a consequence of what makes them unforgettable. That might not be the neatest conclusion, but it explains why, 50 hours in, I’m still having fun. It also explains why, now that I’ve finished this review, I’m going to play it for many hours more.”

GamesRadar+ – 5/5

“There’s a whole world here to discover and even after all the time I’ve spent in it I barely feel like I’ve scratched the surface. Maybe I won’t tick everything off the list but just trying to see what’s out there is the real draw – for all the missions, quests and other stuff Fallout 4 contains, by far the most important thing in it are the decisions I’ve made. Few games nail a feeling of total freedom and this is an experience made of nothing but that.”

Fallout 4

The Jimquisition – 9.5/10

“The changes made overall may scare series fans, but those who roll with the differences may find a sleeker, deeper, altogether more captivating Fallout than they’ve gotten used to.”

USGamer – 4.5/5

“If you’ve played a Bethesda RPG, you should have a pretty good idea of what you’re in for. Bethesda plays it surprisingly safe with the formula, but they also do a much better job with the story this time around, serving to elevate the game as a whole. While there’s no denying that it can be a bit ridiculous at times, its sheer scope speaks for itself. Bethesda has succeeded in crafting yet another fascinating open-world RPG.”

Fallout 4


Article courtesy of MenStuff.co.za.

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