The reviews for the time-bending live action adventure Quantum Break are rolling in, and its unique concepts have been well-received by Xbox One reviewers.
The game is developed by Remedy Entertainment and is set to release on 5 April 2016 – exclusively for Xbox One and Windows 10.
Remedy is pushing the boundaries of conventional gaming by injecting live-action cut-scenes into the game’s story, resulting in a combination of a television show and a AAA gaming title.
Check out the Metacritic scores and international reviews for Quantum Break:
| Metacritic Scores | |
|---|---|
| Platform | Score |
| Xbox One | 78 |
| Windows | N/A |
All reviews listed below were conducted on Xbox One.
GameSpot – 6/10
“By the end, you know the most important parts of the story. Replaying it to witness slightly altered events in the middle would require you to retread well-worn, sometimes boring territory for little payoff. Getting to the end of Quantum Break can be an interesting ride at times, but no matter how impressive the combat is, or how great the game looks, there’s no getting around the fact that it’s driven by a story with limited appeal and hindered by disappointing design decisions.”
IGN – 8/10
“Quantum Break is an artistically distinct shooter, with a compelling and malleable plot and excellent performances from its main players in both their digital and live-action forms. While I wish more thought had gone into maintaining the thrill of discovering its time-twisting powers from start to finish, it ultimately didn’t prevent me from thoroughly enjoying Quantum Break’s 10-hour campaign, two times over.”
Polygon – 8.5/10
“Remedy’s touch and style is all over Quantum Break, which is a strength and, at a few points, a weakness as well. But it’s more than that, a real transmedia experiment — I know how it sounds — that succeeds in ways that other games don’t even try. There’s some wonky shooting and a few cringe-worthy story cliches present. But ineffective cover systems and narrative fridges notwithstanding, Quantum Break feels like the first action game taking real lessons from the Netflix binge-watch era, and in that respect, it’s a surprising success.”
Destructoid – 8.5/10
“Remedy’s keen understanding of how to make an action title shines through, and it’s every bit a game that has been lovingly crafted for years. Quantum Break won’t at all times feel like a game, as the player spends a fair chunk of time relegated to spectator. But, no matter which side Quantum Break is showing, it’s always going to be a spectacular one.”
Game Informer – 8.5/10
“Quantum Break isn’t a perfect game; it’s a bold experiment in how two mediums can tell a larger story, and at times it pays off. It would be foolish for every game to attempt to emulate this form of storytelling, but Quantum Break as a gaming oddity deserves attention. I wish the events of the show were more significant to the main story, but Quantum Break more than makes up for that with some of the best storytelling and gameplay Remedy has ever produced.”
VideoGamer – 8/10
“Quantum Break is a glorious use of current-gen power, with the visual fireworks on show making the combat feel positively joyous. As thoroughly entertaining as the whole package is, Quantum Break feels like it managed to reach only 80 per cent of Remedy’s potential. If only the technology existed to go back in time to change some design docs.”
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