So Konami aren’t calling it quits?
Bulletstorm’s creative director talks about working with big publishers on AAA titles, and what gamers want from a game
The man who oversaw the production of Thief and Deus Ex: Human Revolution talks about leaving the “Ferrari building business”
Oddworld creator Lorne Lanning says shareholders are becoming more important than customers
What can the big wigs learn from the little guys?