{"id":60234,"date":"2013-11-14T11:09:36","date_gmt":"2013-11-14T09:09:36","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg"},"modified":"2013-11-14T11:09:36","modified_gmt":"2013-11-14T09:09:36","slug":"7-mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads","status":"inherit","type":"attachment","link":"https:\/\/mygaming.co.za\/news\/hardware\/60224-amd-mantle-api-poised-to-revolutionise-pc-gaming\/attachment\/7-mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads","title":{"rendered":"(7) Mantle uses more cores to improve render performance and reduce overheads"},"author":208,"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","meta":[],"class_list":["post-60234","attachment","type-attachment","status-inherit","hentry"],"description":{"rendered":"<p class=\"attachment\"><a href='https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg'><img loading=\"lazy\" decoding=\"async\" width=\"267\" height=\"150\" src=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-267x150.jpg\" class=\"attachment-medium size-medium\" alt=\"Mantle uses more cores to improve render performance and reduce overheads\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-267x150.jpg 267w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-625x350.jpg 625w\" sizes=\"auto, (max-width: 267px) 100vw, 267px\" \/><\/a><\/p>\n<p>Mantle uses more cores to improve render performance and reduce overheads<\/p>\n"},"caption":{"rendered":"<p>Mantle uses more cores to improve render performance and reduce overheads<\/p>\n"},"alt_text":"Mantle uses more cores to improve render performance and reduce overheads","media_type":"image","mime_type":"image\/jpeg","media_details":{"width":1899,"height":881,"file":"2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg","sizes":{"thumbnail":{"file":"7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-96x68.jpg","width":96,"height":68,"mime_type":"image\/jpeg","source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-96x68.jpg"},"medium":{"file":"7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-267x150.jpg","width":267,"height":150,"mime_type":"image\/jpeg","source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-267x150.jpg"},"large":{"file":"7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-600x278.jpg","width":600,"height":278,"mime_type":"image\/jpeg","source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-600x278.jpg"},"slide":{"file":"7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-625x350.jpg","width":625,"height":350,"mime_type":"image\/jpeg","source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads-625x350.jpg"},"full":{"file":"7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg","width":1899,"height":881,"mime_type":"image\/jpeg","source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg"}},"image_meta":{"aperture":0,"credit":"","camera":"","caption":"","created_timestamp":0,"copyright":"","focal_length":0,"iso":0,"shutter_speed":0,"title":""}},"post":60224,"source_url":"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/11\/7-Mantle-uses-more-cores-to-improve-render-performance-and-reduce-overheads.jpg","_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/60234","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/attachment"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/208"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=60234"}],"wp:attached-to":[{"embeddable":true,"post_type":"post","id":60224,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/60224"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}