{"id":104869,"date":"2016-09-24T11:00:26","date_gmt":"2016-09-24T09:00:26","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=104869"},"modified":"2016-09-24T08:39:41","modified_gmt":"2016-09-24T06:39:41","slug":"creating-the-perfect-game-is-no-longer-guesswork","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/pc\/104869-creating-the-perfect-game-is-no-longer-guesswork","title":{"rendered":"Creating the perfect game is no longer guesswork"},"content":{"rendered":"<p>People who play video games are often wary of buying new games \u2013 they don\u2019t know whether they\u2019ll actually be fun to play. So they read reviews and try out games in stores or at friends&#8217; houses before deciding on a purchase.<\/p>\n<p>Game designers have a similar problem \u2013 how to create the next great breakthrough game that would attract millions of fans, and make millions.<\/p>\n<p>So they conduct what is called \u201cplaytesting,\u201d bringing in gamers to try out games that are still under construction, and having them give feedback on their attitudes and preferences about the new game.<\/p>\n<p>Some of the questions designers have are simple: Is the game\u2019s interface easy to understand and operate?<\/p>\n<p>Others are more sophisticated, dealing with artistic taste: Did you enjoy the game\u2019s graphics? The deepest level of questioning relates to the experience of playing the game: Did you become so engaged in the game that you lost track of time or where you were?<\/p>\n<p>But it can be hard to understand the exact meaning of testers&#8217; answers, and even more difficult to figure out how to take multiple players&#8217; divergent suggestions into account.<\/p>\n<p>What questions are the best ones for developers to ask testers, in order to best understand players\u2019 reactions to a particular game?<\/p>\n<p>Is there a way to objectively measure players&#8217; subjective enjoyment of any given video game?<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/Yb-znyOK5Kc\" width=\"640\" height=\"360\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<h3 class=\"my-4\">Looking at games and research<\/h3>\n<p>We, along with our doctoral student Mikki Phan, looked at 450 different games across many popular genres, from \u201cWorld of Warcraft\u201d and \u201cNew Super Mario Bros\u201d to \u201cCandy Crush Saga\u201d and \u201cTrivia Crack.\u201d<\/p>\n<p>Building on existing research investigating elements of game satisfaction, we developed the <strong><a href=\"http:\/\/hfs.sagepub.com\/search\/results?fulltext=The+Development+and+Validation+of+the+Game+User+Experience+Satisfaction+Scale+%28GUESS%29&amp;x=0&amp;y=0&amp;submit=yes&amp;journal_set=sphfs&amp;src=selected&amp;andorexactfulltext=and\" target=\"_blank\">GUESS \u2013 the Game User Experience Satisfaction Scale<\/a><\/strong>.<\/p>\n<p>It can help determine what aspects of a game contribute to user enjoyment, and help developers debrief playtesters about their experiences.<\/p>\n<p>Through a very thorough analysis with more than 1,300 participants, we identified nine factors that, taken together, provide a complete picture of how satisfying a game is. These include:<\/p>\n<ul>\n<li>Usability\/playability \u2013 the ease with which the game is learned, and how intuitive the game\u2019s interface and menu system are. At the less usable end of the spectrum, \u201cWorld of Warcraft\u201d\u2019s <strong><a href=\"https:\/\/worldofwarcraft.com\/en-us\/game\/new-players-guide\/part-three\" target=\"_blank\">large game space<\/a><\/strong> and many actions take time to learn. \u201cMadden 17\u201d boost playability by providing a <strong><a href=\"https:\/\/help.ea.com\/en-us\/help\/madden\/madden-2017\/gameplay-controls-in-madden-17\" target=\"_blank\">list of actions and their respective controller buttons<\/a><\/strong> to make it easy to control the on-screen NFL stars.<\/li>\n<li>Narratives \u2013 how captivating the game\u2019s story elements are, and how well the characters are developed in regards to their in-game story. \u201cNew Super Mario Bros&#8217;\u201d basis is an <strong><a href=\"http:\/\/www.nintendo.com\/games\/detail\/new-super-mario-bros-u-wii-u\" target=\"_blank\">unemotional straightforward trip to rescue Princess Peach<\/a><\/strong>. \u201cFallout: New Vegas\u201d provides a <strong><a href=\"https:\/\/fallout4.com\/games\/fallout-new-vegas\" target=\"_blank\">compelling, deeply emotional journey<\/a><\/strong> of discovering what unknown assailant leaves the player \u201cfor dead\u201d in a wasteland.<\/li>\n<li>Play engrossment \u2013 how well the game induces a state of being immersed, including losing track of time while playing and excitement to play again. In \u201cFallout 3,\u201d players are thrust into a <strong><a href=\"http:\/\/www.pcgamer.com\/why-i-love-fallout-3s-capital-wasteland\/\" target=\"_blank\">nuclear wasteland with never-ending quests<\/a><\/strong> and opportunities for reward<\/li>\n<li>Enjoyment \u2013 how fun the game is for players. <strong><a href=\"http:\/\/www.lego.com\/en-us\/movie\/videogame\/game\" target=\"_blank\">\u201cThe Lego Movie Game\u201d<\/a><\/strong> consistently entertains players with the main character\u2019s goofiness and references to the blockbuster film.<\/li>\n<li>Creative freedom \u2013 how well the game stimulates curiosity and allows for imaginative control. In \u201cMinecraft,\u201d <strong><a href=\"http:\/\/www.usatoday.com\/story\/tech\/columnist\/komando\/2015\/01\/16\/minecraft-kids\/21800605\/\" target=\"_blank\">players are free to engage with the world<\/a><\/strong> as they choose, including mining resources, building structures and crafting supplies.<\/li>\n<li>Audio aesthetics \u2013 how appealing players find the music and sound effects of the game. \u201cStar Wars: Battlefront,\u201d for example, has a <strong><a href=\"http:\/\/www.gamespot.com\/articles\/star-wars-battlefront-composer-talks-challenge-of-\/1100-6432359\/\" target=\"_blank\">fully composed score<\/a><\/strong> that shifts when scenes change.<\/li>\n<li>Visual aesthetics \u2013 how appealing players find the graphics of the game. <strong><a href=\"http:\/\/www.forzamotorsport.net\/en-us\/games\/fm6\" target=\"_blank\">\u201cForza Motorsport 6\u201d<\/a><\/strong> players race through a variety of scenic environments in highly detailed vehicles that can open their car doors, hood and trunk to show off the details of each sweet ride<\/li>\n<li>Personal gratification \u2013 how motivating the game is to play and to continue to play. In \u201cWords with Friends,\u201d <strong><a href=\"https:\/\/www.zynga.com\/games\/words-friends\" target=\"_blank\">players essentially play the same game<\/a><\/strong> with different people however often they want. \u201cElder Scrolls V: Skyrim\u201d <strong><a href=\"http:\/\/www.elderscrolls.com\/skyrim\/\" target=\"_blank\">advances players through levels<\/a><\/strong> that push them to continue playing and rewards them with increased strength, power and abilities.<\/li>\n<li>Social connectivity \u2013 how well the game allows for connections between real people playing. In \u201cPokemon Go,\u201d there is no support for chat between players, and <strong><a href=\"http:\/\/www.polygon.com\/2016\/7\/12\/12149070\/pokemon-go-battle-friends-trainer-battles-gyms\" target=\"_blank\">friends can\u2019t choose to battle each other<\/a><\/strong>. \u201cLeague of Legends\u201d <strong><a href=\"http:\/\/gameinfo.na.leagueoflegends.com\/en\/game-info\/get-started\/chat-commands\/\" target=\"_blank\">players must carefully communicate<\/a><\/strong> and coordinate their strategies with teammates to defeat the enemy.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Using the results<\/h3>\n<p>Industry, game developers, and consumers will all <a href=\"http:\/\/www.newswise.com\/articles\/view\/660505\" target=\"_blank\">find value in the GUESS<\/a>.<\/p>\n<p>Industry can use the GUESS as a way to assess what aspects of a game contribute to user satisfaction and as a tool to aid in debriefing users on their game playing experience.<\/p>\n<p>Scores on the GUESS can be calculated by looking at specific elements of each factor to rate the game\u2019s performance on that factor on a scale of 1 to 7.<\/p>\n<p>To get a game\u2019s overall score, incorporating all the factors, we average the nine scores. This lets us compare different games directly.<\/p>\n<p>But the information it provides is more complex than simply saying one game is better than another.<\/p>\n<p>For example, maybe one first-person shooter game has much higher usability, visual and audio aesthetics than a major massively multiplayer online role-playing game (MMORPG), but the MMORPG has consistently higher ratings on narratives, creative freedom and social connectivity.<\/p>\n<p>Developers could use this information to broaden their games and help them identify their strengths.<\/p>\n<p>They could also find areas where their designs could improve.<\/p>\n<p>For example, adding a narrative element to that first-person shooter could make an otherwise run-of-the-mill game a crossover hit.<\/p>\n<p>Or investing more in the music for that MMORPG could really set it apart from similar titles.<\/p>\n<p>Consumers can use GUESS scores to help them choose games that are high in factors that are important to them.<\/p>\n<p>If you like lots of graphics and cool sounds, but don\u2019t know what kind of game you want to buy, you could look for games with GUESS scores high in the aspects you are looking for.<\/p>\n<p>Likewise, if you care less about sound or a story because you plan to play the game on your mobile phone as you wait in line, you may want something with a social component that is easy to play and engaging.<\/p>\n<p>In hopes that others will extend our research and learn more about game enjoyability \u2013 and refine the GUESS \u2013 we have <a href=\"http:\/\/usabilitynews.org\/guess\/\">made it freely available under Creative Commons licensing<\/a>.<\/p>\n<p>Understanding what people enjoy in video games will make the games \u2013 and players&#8217; experiences \u2013 better.<\/p>\n<hr \/>\n<p>This article was originally published on <strong><a href=\"http:\/\/theconversation.com\" target=\"_blank\">The Conversation<\/a><\/strong>. Read the <strong><a href=\"https:\/\/theconversation.com\/taking-the-guesswork-out-of-video-game-satisfaction-65288\" target=\"_blank\">original article<\/a><\/strong>.<\/p>\n<h3 class=\"my-4\">More gaming news<\/h3>\n<p><strong><a title=\"Permalink to The game that\u2019s been in Early Access for over eight years\" href=\"http:\/\/mygaming.co.za\/news\/pc\/104405-the-game-thats-been-in-early-access-for-over-eight-years.html\" rel=\"bookmark\">The game that\u2019s been in Early Access for over eight years<\/a><\/strong><\/p>\n<p><strong><a title=\"Permalink to Raspberry Pi Official Starter Kit \u2013 South African pricing revealed\" href=\"http:\/\/mygaming.co.za\/news\/hardware\/104751-raspberry-pi-official-starter-kit-south-african-pricing-revealed.html\" rel=\"bookmark\">Raspberry Pi Official Starter Kit \u2013 South African pricing revealed<\/a><\/strong><\/p>\n<p><strong><a title=\"Permalink to 5 games that are flying under everyone\u2019s radar\" href=\"http:\/\/mygaming.co.za\/news\/pc\/104377-5-games-that-are-flying-under-everyones-radar.html\" rel=\"bookmark\">5 games that are flying under eve<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>These are the real reason you love gaming so much.<\/p>\n","protected":false},"author":220,"featured_media":104873,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[9,20,3,11681,4],"tags":[17576,18517,22085,19197],"class_list":["post-104869","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-entertainment","category-features","category-pc","category-playstation","category-xbox","tag-best","tag-design","tag-guesswork","tag-testing"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/104869","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/220"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=104869"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/104869\/revisions"}],"predecessor-version":[{"id":104881,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/104869\/revisions\/104881"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/104873"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=104869"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=104869"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=104869"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}