{"id":10521,"date":"2011-03-08T00:55:00","date_gmt":"2011-03-07T22:55:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"mweb-discusses-world-of-warcraft-latency-issues","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/10521-mweb-discusses-world-of-warcraft-latency-issues","title":{"rendered":"MWEB discusses World of WarCraft latency issues"},"content":{"rendered":"<p>During the second half of 2010, MWEB users playing World of WarCraft were experiencing high latency and were struggling to get an adequate gaming experience. This is evidenced by an <a href=\"http:\/\/mybroadband.co.za\/vb\/showthread.php\/269349-MWEB-Gaming-Feedback  \" target=\"_self\" title=\"extensive thread on the MyBroadband forums\">extensive thread on the MyBroadband forums<\/a> which were started to address the issue of high latency in MMOs as well as other general MWEB gaming problems.<\/p>\n<p>MyGaming caught up with Nathier Kasu, head of MWEB Digital, to discuss the problems that were plaguing MMO gamers and how MWEB worked to resolve the issues.<\/p>\n<p>Kasu began by explaining that the latency problems experienced by individuals were due to a number of unrelated issues. In order to address problems, MWEB relies on customers feedback so that they can begin to investigate. In the time before MWEB&rsquo;s Cape Town IPC node was launched, connectivity between users and the Johannesburg IPC node is usually the first area investigated.<\/p>\n<p>Kasu explained that a number of factors such as traffic routing, ADSL data throughput, ADSL exchanges and the quality of the backhaul links connecting the gamer to the IPC node could influence gaming quality.<\/p>\n<p>Kasu said that MWEB steadily isolated problem hotspots and worked with Telkom to optimise data traffic routes, with particular attention paid to 4MB ADSL line users. &ldquo;Some significant changes were made at a network (software and hardware) level,&rdquo; said Kasu.<\/p>\n<p>MWEB&rsquo;s recent introduction of an IPC node in Cape Town went a long way to alleviating problems for a number of users. &ldquo;The Cape Town IPC was a big milestone for us, moving aggregation points closer to customers. The more IPC nodes we can get close to our customers, the better the level of service we can offer,&rdquo; said Kasu.<\/p>\n<p>This new IPC node means that the data round-trip for users located near Cape Town is significantly reduced, as it does not have to travel to and from the IPC node in Johannesburg. &ldquo;Since launching the IPC node in Cape Town, complaints have died down,&rdquo; said Kasu.<\/p>\n<p>&ldquo;Johannesburg-based players are also having a much better experience, so we believe the Cape Town IP and SAT3\/SAFE capacity played a big part, but was by no means the only factor in getting this issue resolved,&rdquo; said Kasu.<\/p>\n<p>&ldquo;Unfortunately we don&rsquo;t have any local World of WarCraft servers,&rdquo; he continued. This means gamers have to break out onto the wider internet to reach an international WoW server. This adds another layer to the potential problems &ldquo;as we do not have full control of the route to the final destination server,&rdquo; said Kasu. MWEB&rsquo;s international data traffic will be carried by either SAT-3\/SAFE or SEACOM and a number of networking issues could crop up between the MWEB IPC nodes and a WoW server on the other side of the planet.<\/p>\n<p>&ldquo;Having a local server on one&rsquo;s own network is the only way to manage the end-to-end experience,&rdquo; explained Kasu. However, MWEB worked hard to optimise the way in which traffic was landed with MMO and WoW servers, saying that upstream traffic was proving problematic.<\/p>\n<p>&ldquo;It&rsquo;s interesting to note the problem seemed to concentrate around WoW, and other internationally hosted online games were not affected in the same way. There are also other ISP&#8217;s (e.g. Virgin in the UK) which reported similar problems to those experienced by our users,&rdquo; said Kasu.<\/p>\n<p>On the WoW side, Kasu said that Blizzard appears to have made some changes which have also improved player latency.<\/p>\n<p>In some cases, seasonality played a role, in that when more players were cramming into a WoW server, the experience was degraded. Large content updates and patches also played a role in causing problems.<\/p>\n<p>MWEB is now reporting that apart from isolated cases, MMO gaming in general and World of WarCraft in particular has been restored to a playable state on their network. &ldquo;I&#8217;d say it&rsquo;s more than just playable. Online gaming is probably at its best since we launched our own ADSL network,&rdquo; Kasu concludes.<\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/11533-MWEB-gives-feedback-on-WoW-latency-issues?p=379165#post379165\" target=\"_self\">Discuss MWEB and WoW<\/a> in the forums<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MWEB gives some insight into the problems facing local ISPs when serving international games<\/p>\n","protected":false},"author":157,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[],"class_list":["post-10521","post","type-post","status-publish","format-standard","hentry","category-features"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/10521","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=10521"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/10521\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=10521"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=10521"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=10521"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}