{"id":10647,"date":"2011-03-14T12:01:00","date_gmt":"2011-03-14T10:01:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"portal-2-s-writer-talks-difficulty-co-op-speedruns","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/10647-portal-2-s-writer-talks-difficulty-co-op-speedruns","title":{"rendered":"Portal 2\u2019s writer talks difficulty, co-op speedruns"},"content":{"rendered":"<p>Remember when the platform was sliding into the fire pit and I said &#8220;Goodbye&#8221;, and you were, like, &#8220;No way!&#8221; And then I was all, &#8220;We pretended we were going to murder you?&#8221;<\/p>\n<p>Well, there might be some of that in Portal 2, but nothing you won&rsquo;t already be prepared for.<\/p>\n<p>Talking at PAX East (<a href=\"http:\/\/www.joystiq.com\/2011\/03\/13\/valves-erik-wolpaw-on-portal-2s-difficulty-ps3-steam-features\/\" target=\"_blank\">via Joystiq<\/a>), Portal 2 writer Erik Wolpaw said that, &ldquo;We&#8217;re going to train you. At no point are we going to ask you do something that we haven&#8217;t prepared you to do.<\/p>\n<p>&ldquo;One of the things we learned after releasing Portal 1 was that there were a couple puzzles in Portal 1 that required some sort of twitchy ninja skills to actually execute the solution.&#8221;<\/p>\n<p>Valve apparently monitored the game&rsquo;s user activity over Steam, and determined that those people who quit the game &ldquo;almost universally&rdquo; quit after playing one of the game&rsquo;s two most difficult bits.<\/p>\n<p>On the topic of some record speedruns through the first game, Wolpaw also said that &#8220;I pretty much will lay down the gauntlet and say no one&#8217;s going to solve Portal 2 in ten minutes,&rdquo; but also added that, due to its complexity, &ldquo;we cannot wait for the video where the guy and his partner who manage to solve co-op in whatever the fastest time is.&rdquo;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the good of all of us, except the ones who are dead<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-10647","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/10647","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=10647"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/10647\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=10647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=10647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=10647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}