{"id":122990,"date":"2018-01-18T12:00:21","date_gmt":"2018-01-18T10:00:21","guid":{"rendered":"https:\/\/mygaming.co.za\/news\/?p=122990"},"modified":"2018-01-18T08:48:59","modified_gmt":"2018-01-18T06:48:59","slug":"oculus-rift-vs-htc-vive-vs-windows-mixed-reality","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/hardware\/122990-oculus-rift-vs-htc-vive-vs-windows-mixed-reality","title":{"rendered":"Oculus Rift vs HTC Vive vs Windows Mixed Reality"},"content":{"rendered":"<p>At the end of 2017, Microsoft announced that its Mixed Reality headsets would be compatible with SteamVR.<\/p>\n<p>This places the headsets in competition with the HTC Vive and Oculus Rift, making them potential alternatives to the high-end VR devices for gamers.<\/p>\n<p>To see how they stack up, we compared the specifications, pricing, and features of the Vive, Rift, and Windows Mixed Reality headsets \u2013 detailed below.<\/p>\n<hr \/>\n<h3 class=\"my-4\">HTC Vive and Oculus Rift<\/h3>\n<p>The HTC Vive and Oculus Rift both use their own motion controller designs and feature room-scale tracking.<\/p>\n<p>Tracking sensors must be placed around a user\u2019s room for the room-scale-tracking feature to be used, however.<\/p>\n<p>This feature allows the wearer to navigate a virtual area of space depending on the real-world area around them.<\/p>\n<p>The specifications of the Vive and Rift are listed below.<\/p>\n<div class=\"mybb_table\">\n<div class=\"table-responsive\"><table class=\"table\" border=\"0\" cellpadding=\"7\">\n<thead>\n<tr>\n<th>Specifications<\/th>\n<th>HTC Vive<\/th>\n<th>Oculus Rift<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td width=\"20%\"><strong>Display<\/strong><\/td>\n<td width=\"40%\">OLED<\/td>\n<td width=\"40%\">OLED<\/td>\n<\/tr>\n<tr>\n<td><strong>Resolution<\/strong><\/td>\n<td>2,160 x 1,200<\/td>\n<td>2,160 x 1,200<\/td>\n<\/tr>\n<tr>\n<td><strong>Refresh Rate<\/strong><\/td>\n<td>90Hz<\/td>\n<td>90Hz<\/td>\n<\/tr>\n<tr>\n<td><strong>Field of View<\/strong><\/td>\n<td>110 degrees<\/td>\n<td>110 degrees<\/td>\n<\/tr>\n<tr>\n<td><strong>Headphones<\/strong><\/td>\n<td>No<\/td>\n<td>Yes<\/td>\n<\/tr>\n<tr>\n<td><strong>Price<\/strong><\/td>\n<td><strong>$599<\/strong><\/td>\n<td><strong>$399<\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/div>\n<p><a href=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2016\/08\/HTC-Vive.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-101734\" src=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2016\/08\/HTC-Vive.jpg\" alt=\"HTC Vive\" width=\"640\" height=\"360\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2016\/08\/HTC-Vive.jpg 640w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2016\/08\/HTC-Vive-230x130.jpg 230w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<\/div>\n<h3 class=\"my-4\"><\/h3>\n<hr \/>\n<h3 class=\"my-4\">Windows Mixed Reality<\/h3>\n<p>Unlike the HTC Vive and Oculus Rift, Windows Mixed Reality headsets follow a set design standard to ensure compatibility with Microsoft\u2019s platform.<\/p>\n<p>The head-mounted displays feature cameras on the front of the visor which track the user\u2019s hand movements as they appear in its line of sight.<\/p>\n<p>Movement is tracked through the use of Windows Motion Controllers, which are compatible with all Mixed Reality headsets.<\/p>\n<p>The specifications of five of the Windows Mixed Reality headsets currently available internationally are detailed below.<\/p>\n<div class=\"mybb_table\">\n<div class=\"table-responsive\"><table class=\"table\" border=\"0\" cellpadding=\"7\">\n<thead>\n<tr>\n<th>Maker<\/th>\n<th>Dell<\/th>\n<th>Lenovo<\/th>\n<th>Samsung<\/th>\n<th>ASUS<\/th>\n<th>Acer<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td width=\"15%\"><strong>Display<\/strong><\/td>\n<td width=\"17%\">LCD<\/td>\n<td width=\"17%\">LCD<\/td>\n<td width=\"17%\">OLED<\/td>\n<td width=\"17%\">LCD<\/td>\n<td width=\"17%\">LCD<\/td>\n<\/tr>\n<tr>\n<td><strong>Resolution<\/strong><\/td>\n<td>2,280 x 1,440<\/td>\n<td>2,280 x 1,440<\/td>\n<td>2,880 x 1,600<\/td>\n<td>2,880 x 1,440<\/td>\n<td>2,280 x 1,440<\/td>\n<\/tr>\n<tr>\n<td><strong>Refresh Rate<\/strong><\/td>\n<td>90Hz<\/td>\n<td>90Hz<\/td>\n<td>90Hz<\/td>\n<td>90Hz<\/td>\n<td>90Hz<\/td>\n<\/tr>\n<tr>\n<td><strong>Field of View<\/strong><\/td>\n<td>110 degrees<\/td>\n<td>105 degrees<\/td>\n<td>110 degrees<\/td>\n<td>95 degrees<\/td>\n<td>95 degrees<\/td>\n<\/tr>\n<tr>\n<td><strong>Headphones<\/strong><\/td>\n<td>No<\/td>\n<td>No<\/td>\n<td>Yes<\/td>\n<td>No<\/td>\n<td>No<\/td>\n<\/tr>\n<tr>\n<td><strong>Price<\/strong><\/td>\n<td><strong>$449<\/strong><\/td>\n<td><strong>$399<\/strong><\/td>\n<td><strong>$499<\/strong><\/td>\n<td><strong>$549<\/strong><\/td>\n<td><strong>$299<\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/div>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-120286\" src=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450-640x360.jpg\" alt=\"ASUS Mixed Reality 800x450\" width=\"640\" height=\"360\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450-640x360.jpg 640w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450-300x169.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450-768x432.jpg 768w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2017\/08\/ASUS-Mixed-Reality-800x450.jpg 800w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<\/div>\n<h3 class=\"my-4\"><\/h3>\n<hr \/>\n<h3 class=\"my-4\">Platforms<\/h3>\n<p>The hardware on offer varies greatly between these products, and it is important to note which platforms the devices support before making a purchasing decision.<\/p>\n<p>The Oculus Rift is compatible with the Oculus Store and SteamVR \u2013 and is the most user-friendly VR headset for gaming at the moment.<\/p>\n<p>The HTC Vive delivers better tracking features and is built to be compatible with SteamVR, but requires a third-party workaround to access Oculus Store content.<\/p>\n<p>Windows Mixed Reality units are unique in that they are primarily designed for a Windows platform which combines virtual reality with augmented reality.<\/p>\n<p>They are the only devices which are currently compatible with this platform, and they are also able to run SteamVR titles.<\/p>\n<p>Running SteamVR requires installing <a href=\"http:\/\/store.steampowered.com\/app\/719950\/Windows_Mixed_Reality_for_SteamVR\/\" target=\"_blank\" rel=\"noopener\"><strong>Early Access software<\/strong><\/a> for compatibility and room-scale tracking will not be supported in certain titles.<\/p>\n<p>Each head-mounted display has its own advantages, and the better choice depends on the applications you will use the hardware for.<\/p>\n<p>The variety of Windows Mixed Reality headsets also means that customers can choose the device that best suits their needs, whether it is for professional applications or VR gaming.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>At the end of 2017, Microsoft announced that its Mixed Reality headsets would be compatible with SteamVR.<\/p>\n","protected":false},"author":226,"featured_media":121426,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[7],"tags":[13341,91,6049,17253],"class_list":["post-122990","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hardware","tag-htc-vive","tag-microsoft","tag-oculus-rift","tag-steam-vr"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/122990","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/226"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=122990"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/122990\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/121426"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=122990"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=122990"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=122990"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}