{"id":12816,"date":"2011-07-08T12:23:00","date_gmt":"2011-07-08T10:23:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"sony-ps-vita-what-we-didn-t-do-right-with-the-psp","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/12816-sony-ps-vita-what-we-didn-t-do-right-with-the-psp","title":{"rendered":"Sony PS Vita: \u201cwhat we didn&#039;t do right with the PSP\u201d"},"content":{"rendered":"<p>You know everything you hated about the PSP? Well, Sony knows too, and that&rsquo;s where they got started with development on the next-gen portable PlayStation Vita.<\/p>\n<p>&ldquo;What we didn&#8217;t do right with the PSP was where we started when we began the development of PlayStation Vita,&#8221; Shuhei Yoshida, president of Sony&#8217;s Worldwide Studios, tells <a href=\"http:\/\/www.gamesindustry.biz\/articles\/2011-07-08-sonys-shuhei-yoshida-interview\" target=\"_blank\" title=\"Gamesindustry.biz\">Gamesindustry.biz<\/a>.<\/p>\n<p>&#8220;We were very happy with having something very close to the PS2 experience in a portable format with the PSP, but we didn&#8217;t do a good enough job creating the proper interface to really play games with graphics in 3D. The lack of a right analog stick, for example. That&#8217;s something we wanted to attack with the PS Vita because we wanted to enhance the portable core gaming experience and we have to do it right,&#8221; said Yoshida.<\/p>\n<p>&#8220;The other thing was that after a couple of years with the PSP people get used to looking at pretty pictures and especially after the launch of the Xbox 360 and PlayStation 3 the expectations for graphics moves on,&#8221; Yoshida adds. &#8220;Just having great graphics on a pretty screen wouldn&#8217;t have been enough. That&#8217;s why we spent so much time innovating with user interface devices like the touch pad or camera and motion sensors.&#8221;<\/p>\n<p>I looked and looked, but I couldn&rsquo;t find anything about them improving on the PSP&rsquo;s virtually non-existent battery life either.<\/p>\n<p>Sony <a href=\"http:\/\/mygaming.co.za\/news\/news\/12185-Vita-NGPPSP2-pricing-revealed-launching-this-year.html\" target=\"_self\" title=\"PS Vita pricing\">announced the US pricing<\/a> for the device at E3 2011 &#8211; it will cost Americans between $249 (R1689) and $299 (R2028) at launch. The $249 PS Vita will  be WiFi only, while the more expensive variant will offer 3G support.<\/p>\n<p>Pricing elsewhere in the world has yet to be revealed, but we could expect something to emerge at Germany&#8217;s Gamescom Expo coming up in August 2011.<\/p>\n<p>We also have a hint at the pricing of PS Vita games, although only for the US market at this point. MyGaming did some hardcore science combined with outrageous thumb-sucking to take <a href=\"http:\/\/mygaming.co.za\/news\/news\/12275-Vita-game-pricing-revealed.html\" target=\"_self\" title=\"PS Vita game pricing\">a stab at what the games might cost<\/a> when they hit our shores.<\/p>\n<p><span style=\"font-size: small;\"><strong><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/15504-Sony-PS-Vita-development-strategy-&ldquo;what-we-didn-t-do-right-with-the-PSP&rdquo;\" target=\"_self\" title=\"Sony PS Vita: &ldquo;what we didn't do right with the PSP&rdquo;\">Sony PS Vita: &ldquo;what we didn&#8217;t do right with the PSP&rdquo;<\/a><\/strong> &lt;&lt; Comments and views<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PS Vita development is based on lessons learned from history<\/p>\n","protected":false},"author":157,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-12816","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/12816","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=12816"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/12816\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=12816"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=12816"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=12816"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}