{"id":13900,"date":"2011-09-08T10:47:00","date_gmt":"2011-09-08T08:47:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"dead-island-review-roundup","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/13900-dead-island-review-roundup","title":{"rendered":"Dead Island review roundup"},"content":{"rendered":"<p>The game that turned heads earlier this year with its provocative trailer is finally out this week, but sadly, the game has been met with a rather mixed response by critics so far.<\/p>\n<p>Set on a tropical paradise, Dead Island presents itself as a first person action-adventure-horror game, and is being released on PC, PS3 and Xbox 360. Players will be tasked with surviving the zombie-infested open world island and presumably finding a way off.<\/p>\n<p>So far reviews have been mixed, and while the game currently sits on a not altogether terrible Metacritic score of 72\/100, it has been panned by heavyweight publications such as Edge Magazine, Joystiq and Eurogamer. Having said that, it got a thumbs up from the likes of IGN, Destructoid and Gamepro.<\/p>\n<p><strong>Dead Island debut trailer<\/strong><\/p>\n<p>\n<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"340\" height=\"211\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/lZqrG1bdGtg?version=3&amp;hl=en_GB\" \/><embed type=\"application\/x-shockwave-flash\" width=\"340\" height=\"211\" src=\"http:\/\/www.youtube.com\/v\/lZqrG1bdGtg?version=3&amp;hl=en_GB\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/object>\n<\/p>\n<p>Here&#8217;s what some major publications have had to say about Dead  Island.<\/p>\n<p><strong>Gamespot <\/strong>7\/10<\/p>\n<p>If you don&#8217;t step off the boat expecting a taut horror experience, a masterful gun game, or compelling characters, you&#8217;ll have a bloody good time. <a href=\"http:\/\/www.gamespot.com\/xbox360\/action\/dead-island\/review.html?tag=games%3Bgame_title%3B3\" target=\"_blank\">Read more <\/a><br \/><strong><\/strong><\/p>\n<p><strong>Edge Magazine<\/strong> 3\/10<\/p>\n<p>The world doesn&#8217;t have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When there&#8217;s no more room in development hell, the dead losses will walk the Earth.<a href=\"http:\/\/www.next-gen.biz\/reviews\/dead-island-review\" target=\"_blank\"> Read more <\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\/news\/wp-content\/uploads\/dead_island_2_534557487.jpg\" border=\"0\" width=\"600\" height=\"337\" \/><\/p>\n<p><strong>IGN<\/strong> 8\/10<\/p>\n<p>Presentation doesn&#8217;t make a game, experiences do. And they are packed into Dead Island.<\/p>\n<p><a href=\"http:\/\/xbox360.ign.com\/articles\/119\/1192320p1.html\" target=\"_blank\">Read more <br \/><\/a><br \/><strong>Joystiq<\/strong> 3\/5<\/p>\n<p>Probably the most realistic recreation of the inevitable and oncoming zombie apocalypse in video game history. It&#8217;s typified by desperation, sacrifice, frustration, terror and the overbearing sense of hopelessness. But there&#8217;s a catch. Though the zombie apocalypse may occasionally be grimly satisfying or fleetingly triumphant when you survive another night, there&#8217;s one thing it almost certainly won&#8217;t be&#8230;Fun. <a href=\"http:\/\/www.joystiq.com\/2011\/09\/05\/dead-island-review-in-need-of-brains\/\" target=\"_blank\"><\/a><\/p>\n<p><a href=\"http:\/\/www.joystiq.com\/2011\/09\/05\/dead-island-review-in-need-of-brains\/\" target=\"_blank\">Read more <\/a><br \/><strong><\/strong><\/p>\n<p><strong>Eurogamer <\/strong>6\/10<\/p>\n<p>Much like gnawing on human flesh, Dead Island&#8217;s clumsy horror-action role-player is the definition of an acquired taste. <a href=\"http:\/\/www.eurogamer.net\/articles\/2011-09-04-dead-island-review?page=3\" target=\"_blank\"><\/a><\/p>\n<p><a href=\"http:\/\/www.eurogamer.net\/articles\/2011-09-04-dead-island-review?page=3\" target=\"_blank\">Read more <\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\/news\/wp-content\/uploads\/deadisland_728039096.jpg\" border=\"0\" width=\"600\" height=\"337\" \/><\/p>\n<p><strong>CVG<\/strong> 6.5\/10<\/p>\n<p>Missions generally consist of bludgeoning your way from A to B; sometimes you&#8217;ll have to retrieve an item, sometimes you&#8217;ll have to flick a switch. Take away the specifics though and it boils down to walking across an island of hungry corpses and back again nine times out of ten. <a href=\"http:\/\/www.computerandvideogames.com\/317785\/reviews\/dead-island-review\/ \" target=\"_blank\"><\/a><\/p>\n<p><a href=\"http:\/\/www.computerandvideogames.com\/317785\/reviews\/dead-island-review\/ \" target=\"_blank\">Read more<\/a> <br \/><strong><\/strong><\/p>\n<p><strong>Strategy Informer<\/strong> 6\/10<\/p>\n<p>An injection of human drama could have brought the game&#8217;s reality into line with our expectations, which were so cruelly raised by that teaser trailer mere months ago. <a href=\"http:\/\/www.strategyinformer.com\/xbox360\/deadisland\/1610\/review.html \" target=\"_blank\">Read more <\/a><\/p>\n<p><strong>1UP<\/strong> B-<\/p>\n<p>An open-world zombie game has far more potential than what Techland is putting on display. There&#8217;s certainly a lot of fun to be had on Dead Island, but don&#8217;t be surprised if tedium sets in once you&#8217;ve murdered a zombie in every way imaginable (estimated time: 20 hours). <a href=\"http:\/\/www.1up.com\/reviews\/review-dead-island-bunch-games\" target=\"_blank\"><\/a><\/p>\n<p><a href=\"http:\/\/www.1up.com\/reviews\/review-dead-island-bunch-games\" target=\"_blank\">Read more <\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\/news\/wp-content\/uploads\/dead_island_5_496029590.jpg\" border=\"0\" width=\"600\" height=\"319\" \/><\/p>\n<p><strong>Destructoid<\/strong> 7\/10<\/p>\n<p>It&#8217;s inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there&#8217;s nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island.<\/p>\n<p><a href=\"http:\/\/www.destructoid.com\/review-dead-island-210611.phtml\" target=\"_blank\">Read more <\/a><\/p>\n<p><strong>GamePro<\/strong> 4\/5<\/p>\n<p>Dead Island probably won&#8217;t redefine the survival-horror genre, but it&#8217;s putting a fresh spin on things by demonstrating how online multiplayer can be used to make a fantasy world really feel inhabited by those with a common goal: survival. And the freedom to explore, exist, and eviscerate the undead the way you want is what makes Dead Island worthwhile.<br \/><a href=\"http:\/\/www.gamepro.com\/article\/reviews\/222673\/review-dead-island-360-ps3\/\" target=\"_blank\"><\/a><\/p>\n<p><a href=\"http:\/\/www.gamepro.com\/article\/reviews\/222673\/review-dead-island-360-ps3\/\" target=\"_blank\">Read more<\/a><\/p>\n<p>\n<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"600\" height=\"367\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/9MISZXYCnww?version=3&amp;hl=en_GB&amp;rel=0\" \/><embed type=\"application\/x-shockwave-flash\" width=\"600\" height=\"367\" src=\"http:\/\/www.youtube.com\/v\/9MISZXYCnww?version=3&amp;hl=en_GB&amp;rel=0\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/object>\n<\/p>\n<p><span style=\"font-size: small;\"><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/17444-Dead-Island-review-scores-and-opinion-roundup\" target=\"_self\" title=\"Dead Island review roundup\"><strong>Dead Island review roundup<\/strong><\/a> &lt;&lt; Comments and views<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>All may not be well in this particular zombie infested tropical paradise<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[],"class_list":["post-13900","post","type-post","status-publish","format-standard","hentry","category-features"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/13900","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=13900"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/13900\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=13900"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=13900"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=13900"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}