{"id":31029,"date":"2012-01-19T10:09:38","date_gmt":"2012-01-19T08:09:38","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=31029"},"modified":"2012-01-19T10:12:24","modified_gmt":"2012-01-19T08:12:24","slug":"io-interactive-speaks-hitman-absolution","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/pc\/31029-io-interactive-speaks-hitman-absolution","title":{"rendered":"IO Interactive speaks Hitman: Absolution"},"content":{"rendered":"<p>Hitman was never an easy game.<\/p>\n<p>Being a series centered around stealth and blending in to the various environments as you work to execute your contracted hit, it&#8217;s only fair that stepping out of the mould of silent precision killer would result in punishment.<\/p>\n<p>But things are changing in the world of Agent 47, as Hitman: Absolution brings evolution to the series &#8211; giving you more ways to do what you love &#8211; kill people in cold blood.<\/p>\n<p>The Euro PlayStation Blog got the chance to speak to developers, IO Interactive, about the direction they&#8217;ve taken with Absolution &#8211; how things have changed; what we can expect; and how this is going to be the best Hitman yet.<\/p>\n<div id=\"attachment_31034\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-31034\" class=\" wp-image-31034\" title=\"Hitman Absolution 05\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-1024x576.jpg\" alt=\"\" width=\"600\" height=\"337\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-1024x576.jpg 1024w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05-250x140.jpg 250w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-05.jpg 1280w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-31034\" class=\"wp-caption-text\">This is funny because he&#39;s a hitman. And he&#39;s hitting a man.<\/p><\/div>\n<h3 class=\"my-4\">Setting the scene<\/h3>\n<p>&#8220;We\u2019re taking the story somewhere else&#8221; said lead programmer, Hakan Abarak, &#8220;you start the game by killing the only truly human connection Agent 47 has ever had. And that changes the stakes immensely.&#8221;<\/p>\n<p>The key idea behind handling Agent 47 in Absolution, is by giving him more depth. Where before he was simply a killing machine, carrying out whatever contract he was given &#8211; now he&#8217;s on a personal mission.<\/p>\n<p>It&#8217;s a darker, more personal story, according to IO, and it will become clear how the game&#8217;s title fits into the picture.<\/p>\n<div id=\"attachment_31033\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-31033\" class=\" wp-image-31033\" title=\"Hitman Absolution 04\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-1024x576.jpg\" alt=\"\" width=\"600\" height=\"337\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-1024x576.jpg 1024w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04-250x140.jpg 250w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-04.jpg 1280w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-31033\" class=\"wp-caption-text\">But don&#39;t expect drama to replace the action<\/p><\/div>\n<h3 class=\"my-4\">Between brains and brawn<\/h3>\n<p>Possibly the biggest (and most welcomed) change in the new Hitman direction, is how you&#8217;re allowed to go about things. No longer are you limited to only being stealthy &#8211; if you&#8217;re more heavy-handed, Agent 47 is now a capable fighter and can take enemies head-on.<\/p>\n<p>As opposed to drowning in bullets as per the previous games.<\/p>\n<p>The strict stealth option is definitely still there &#8211; but the key word here is &#8220;option&#8221;.<\/p>\n<p>The obvious benefit to being stealthy (seeing as it remains very much a stealth game) comes from being able to take in the world a bit more, and get more immersed in the mission you&#8217;re carrying out.<\/p>\n<p>That is to say &#8211; run in shooting, and you&#8217;re going to miss out on awesome moments.<\/p>\n<div id=\"attachment_31031\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-31031\" class=\" wp-image-31031\" title=\"Hitman Absolution 01\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-1024x576.jpg\" alt=\"\" width=\"600\" height=\"337\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-1024x576.jpg 1024w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01-250x140.jpg 250w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-01.jpg 1280w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-31031\" class=\"wp-caption-text\">Of course, the aggressive route has its benefits, too.<\/p><\/div>\n<h3 class=\"my-4\">Evolution<\/h3>\n<p>When it comes to the evolution of the series, Abarak was quick to point out all the new things IO were able to do with the new engine.<\/p>\n<p>The AI has been improved &#8211; reacting in a bunch of new ways to what 47 is doing. When disguised for instance, he&#8217;ll have to act more convincingly, dependant on who&#8217;s around, and how he&#8217;s dressed.<\/p>\n<p>They&#8217;ve also developed 47&#8217;s abilities, giving him new skills and &#8220;senses&#8221; which you&#8217;ll use as you see fit. This includes a &#8220;geiger counter&#8221; type sense that will indicate how close you are to being detected.<\/p>\n<p>Hitman: Absolution is looking to be a game to watch in 2012 &#8211; taking more than a few pages out of the books of some recent successful releases *cough*DeusEx*cough*.<\/p>\n<div id=\"attachment_31032\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-31032\" class=\" wp-image-31032\" title=\"Hitman Absolution 02\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-1024x576.jpg\" alt=\"\" width=\"600\" height=\"337\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-1024x576.jpg 1024w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02-250x140.jpg 250w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-02.jpg 1280w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-31032\" class=\"wp-caption-text\">Presumably, to make a convincing priest, you&#39;ll need to absolve people of sin. Absolve. Geddit?<\/p><\/div>\n<p>A more intimate story, with more ways to go about things, in a more versatile and reactive world? What more could we ask for?<\/p>\n<p>How about multiplayer? Abarak was quite clear on that one:<\/p>\n<p>&#8220;Agent 47 works alone.&#8221;<\/p>\n<p>Well that&#8217;s that.<\/p>\n<h5>Source: <a title=\"Playstation EU Blog\" href=\"http:\/\/blog.eu.playstation.com\/2012\/01\/18\/hitman-absolution-qa-io-interactive-goes-for-the-throat\/\" target=\"_blank\">PlayStation EU Blog <\/a><\/h5>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-31035\" title=\"Hitman Absolution 06\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-1024x576.jpg\" alt=\"\" width=\"600\" height=\"338\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-1024x576.jpg 1024w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06-250x140.jpg 250w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/01\/Hitman-Absolution-06.jpg 1280w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Developers of the first next-gen Hitman speak about the evolution of Agent 47<\/p>\n","protected":false},"author":167,"featured_media":31030,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20,3,4],"tags":[21,2043,751,2044],"class_list":["post-31029","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","category-pc","category-xbox","tag-headline","tag-hitman-absolution","tag-io-interactive","tag-preview"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31029","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/167"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=31029"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31029\/revisions"}],"predecessor-version":[{"id":31038,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31029\/revisions\/31038"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/31030"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=31029"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=31029"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=31029"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}