{"id":31083,"date":"2012-01-19T21:14:17","date_gmt":"2012-01-19T19:14:17","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=31083"},"modified":"2012-01-19T21:28:47","modified_gmt":"2012-01-19T19:28:47","slug":"skyrim-creation-kit-and-steam-workshop-are-nearly-ready","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/31083-skyrim-creation-kit-and-steam-workshop-are-nearly-ready","title":{"rendered":"Skyrim Creation Kit and Steam Workshop &#8220;are nearly ready&#8221;"},"content":{"rendered":"<p>In a post over on the Bethesda Blog, the team has dropped some information about Skyrim patch v1.4 and left word of the still in development modding tools for the game.<\/p>\n<p>&#8220;The Creation Kit and Steam Workshop are nearly ready. We\u2019re currently working with members of Valve and our modding community to do some final testing, and we\u2019re on track for a public release near the end of the month. We think Skyrim modding is one of the game\u2019s best features, and we have the best modders of any game. It\u2019s been a lot of exciting work for us, and we can\u2019t wait to unleash it.&#8221;<\/p>\n<p>Meanwhile, Skyrim patch 1.4 is being put through its paces, and Bethesda anticpates releasing it to PC sometime next week, and submitting it to Microsoft and Sony for certification.<\/p>\n<p>For PC gamers, Bethesda plans for beta version of future patch updates to become available through Steam&#8217;s beta opt-in program. &#8220;This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We\u2019ll have more info soon on how this will work.&#8221;<\/p>\n<p>Bethesda signed off with the obligatory &#8216;thanks for playing&#8217;, and promises of continuing bug extermination. &#8220;You have all supported Skyrim in a huge way, and we\u2019ll be supporting all of you, and continue to make the game better.&#8221;<\/p>\n<h3 class=\"my-4\">The Elder Scrolls V: Skyrim v1.4 patch notes (all platforms unless noted)<\/h3>\n<p><strong>New Features<\/strong><\/p>\n<ul>\n<li>Skyrim launcher support for Steam Workshop (PC)<\/li>\n<\/ul>\n<p><strong>Bug Fixes<\/strong><\/p>\n<ul>\n<li>General optimizations for memory and performance<\/li>\n<li>Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin\u2019s in player\u2019s house. (PS3)<\/li>\n<li>Improved compiler optimization settings (PC)<\/li>\n<li>Long term play optimizations for memory and performance (PS3)<\/li>\n<li>Memory optimizations related to scripting<\/li>\n<li>Fixed crashes related to pathing and AI<\/li>\n<li>Fixed crash in Haemar\u2019s Shame if player had already completed \u201cA Daedra\u2019s Best Friend\u201d<\/li>\n<li>Fixed rare crash with loading saved games<\/li>\n<li>Fixed issue with accented characters not displaying properly at the end of a line<\/li>\n<li>Master Criminal achievement\/trophy unlocks properly in French, German, Spanish and Italian<\/li>\n<li>Fixed issue where dragon priest masks would not render correctly<\/li>\n<li>Fixed issue where quests would incorrectly progress after reloading a save<\/li>\n<li>Fixed issues with placing and removing books from bookshelves in the player\u2019s home<\/li>\n<li>Fixed issue where weapon racks and plaques would not work correctly in player\u2019s house if player immediately visits their house before purchasing any furnishing.<\/li>\n<li>Fixed issue where the player house in Windhelm would not clean up properly<\/li>\n<li>Fixed crash related to giant attacks and absorb spells<\/li>\n<li>Fixed issue with ash piles not cleaning up properly<\/li>\n<li>Fixed occasional issue where overwriting an existing save would fail<\/li>\n<li>Fixed memory crash with container menu<\/li>\n<li>Fixed infinite loop with bookshelves<\/li>\n<li>Fixed issue where traps in Shalidor\u2019s Maze would not work properly in French, German, Spanish and Italian versions<\/li>\n<li>Fixed issue where transforming back to human from werewolf would occasionally not fail<\/li>\n<li>Bows and daggers will display properly when placed on weapon racks<\/li>\n<\/ul>\n<p><strong>Quest fixes<\/strong><\/p>\n<ul>\n<li>The Unusual Gem inside the Thalmor Embassy is now accessible after finishing \u201cDiplomatic Immunity\u201d<\/li>\n<li>In \u201cBreaching Security\u201d, the quest token is no longer required to receive a fortune reading from Olava the Feeble<\/li>\n<li>Fixed issue where Galmar would not complete Joining the Stormcloaks properly if \u201cSeason Unending\u201d was an active quest<\/li>\n<li>Fixed issue where starting \u201cSeason Unending\u201d after finishing \u201cJoining the Stormcloaks\u201d would prevent \u201cThe Jagged Crown\u201d from starting properly.<\/li>\n<li>Fixed issue progressing through \u201cMessage to Whiterun\u201d while \u201cSeason Unending\u201d was still open would block progression for both quests.<\/li>\n<li>In \u201cArniel\u2019s Endeavor\u201d, fixed issue where a quest journal would trigger multiple times<\/li>\n<li>In \u201cForbidden Legend\u201d, the amulet fragment can no longer disappear after player leaves a dungeon without taking it<\/li>\n<li>Fixed rare issue in \u201cForbidden Legend\u201d where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible<\/li>\n<li>In \u201cThe White Phial\u201d, the phial can no longer disappear if player leaves dungeon without taking it<\/li>\n<li>\u201cThe White Phial\u201d will now start properly if player already has a briar heart in their inventory<\/li>\n<li>Player can no longer get stuck in Misty Grove after completing \u201cA Night to Remember\u201d<\/li>\n<li>Fixed issue where leaving Riften during \u201cA Chance Arrangement\u201d would prevent quest from progressing<\/li>\n<li>In \u201cDarkness Returns\u201d, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest<\/li>\n<li>In \u201cUnder New Management\u201d, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly<\/li>\n<li>\u201cOnmund\u2019s Request\u201d will now start properly if player has already found Enthir\u2019s staff before receiving this quest<\/li>\n<li>Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor<\/li>\n<li>\u201cRepairing the Phial\u201d will start properly if player already has unmelting snow or mammoth tusk in their inventory<\/li>\n<li>Finding Pantea\u2019s Flute before speaking with Pantea no longer prevents her quest from updating<\/li>\n<li>In \u201cThe Coming of the Dawn\u201d, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis<\/li>\n<li>Fixed rare issue in \u201cThe Mind of Madness\u201d where player is unable to equip the Wabbajack<\/li>\n<li>Fixed issue in \u201cPieces of the Past\u201d where Mehrunes Dagon\u2019s Razor will not trigger properly if player leaves the cell for extended period of time before activating it<\/li>\n<li>\u201cBlood\u2019s Honor\u201d will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.<\/li>\n<li>Fixed rare issue where \u201cDampened Spirits\u201d would not start properly<\/li>\n<li>Fixed issue where player would be unable to become Thane of Riften if they purchased a home first<\/li>\n<li>Fixed issue where killing guards in Cidhna Mine woud block progression for \u201cNo One Escapes Cidhna Mine\u201d<\/li>\n<li>Fixed numerous issues with \u201cBlood on the Ice\u201d not triggering properly<\/li>\n<li>In \u201cBlood on the Ice\u201d, Calixto can now be killed if player owns a house in Windhelm<\/li>\n<li>In \u201cThe Cure for Madness\u201d, killing Cicero then resurrecting him no longer impedes quest progress<\/li>\n<li>Fixed rare issue in \u201cTo Kill an Empire\u201d where an NPC would fail to die properly<\/li>\n<li>Clearing Knifepoint Ridge before starting \u201cBoethiah\u2019s Champion\u201d no longer prevents quest from starting.<\/li>\n<\/ul>\n<h5>Source: <a title=\"Bethesda Blog\" href=\"http:\/\/www.bethblog.com\/2012\/01\/19\/news-on-the-creation-kit-and-game-updates\/\" target=\"_blank\">Bethesda Blog<\/a><\/h5>\n","protected":false},"excerpt":{"rendered":"<p>Bethesda drops Skyrim 1.4 patch notes along with good news for game modders<\/p>\n","protected":false},"author":157,"featured_media":29099,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[31,165,1285,923],"class_list":["post-31083","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-active","tag-bethesda","tag-creation-kit","tag-the-elder-scrolls-v-skyrim"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31083","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=31083"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31083\/revisions"}],"predecessor-version":[{"id":31084,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/31083\/revisions\/31084"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/29099"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=31083"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=31083"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=31083"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}