{"id":32145,"date":"2012-02-07T11:46:31","date_gmt":"2012-02-07T09:46:31","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=32145"},"modified":"2012-02-07T11:48:04","modified_gmt":"2012-02-07T09:48:04","slug":"bioshock-infinites-ending-was-unknown-to-dev-team","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/32145-bioshock-infinites-ending-was-unknown-to-dev-team","title":{"rendered":"BioShock Infinite&#8217;s ending was unknown to dev team"},"content":{"rendered":"<p>One of the benefits of being an insider is that you get to know stuff. You&#8217;re privvy to how things work, and are in on the whole process &#8211; which lets you be smug around the plebs who know nothing.<\/p>\n<p>So spare a thought for the BioShock Infinite development team who are just as pleb as the rest of us &#8211; thanks to creator, <a title=\"Person Information\" href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/21043-Ken-Levine\">Ken Levine<\/a>, who made sure they know squadoosh about how the game ends.<\/p>\n<p>Speaking in an interview with PSM3 magazine, Mr Levine reveals that he wanted to keep the ending from the team and observe their reactions to it.<\/p>\n<p>&#8220;So I can see their reactions. Keeping people virgins to that content is really important because you never get that reaction from someone a second time.<\/p>\n<p>&#8220;I think (it&#8217;s) a frustration on the team here. I don&#8217;t want them to know the game story, and they want a document from me that tells them the whole game story.<\/p>\n<p>&#8220;I&#8217;m not going to do that. That&#8217;s not the way we present stuff to the gamer. We don&#8217;t ship a document. The story is only relevant in terms of how you present it, not the details of what it is.&#8221;<\/p>\n<p>This is the equivalent of a magician not telling his assistant how the trick works, and her being totally surprised in the end when she has to go home in two pieces.<\/p>\n<p>Or something like that.<\/p>\n<h5>Source: PSM3 (via <a title=\"CVG\" href=\"http:\/\/www.computerandvideogames.com\/334701\/bioshock-infinite-even-the-team-dont-know-the-ending-admits-levine\/\" target=\"_blank\">CVG<\/a>)<\/h5>\n","protected":false},"excerpt":{"rendered":"<p>Ken Levine wanted to keep them &#8220;virgins&#8221;<\/p>\n","protected":false},"author":167,"featured_media":29479,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2,3,4],"tags":[31,283,281],"class_list":["post-32145","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","category-pc","category-xbox","tag-active","tag-bioshock-infinite","tag-ken-levine"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/32145","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/167"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=32145"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/32145\/revisions"}],"predecessor-version":[{"id":32146,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/32145\/revisions\/32146"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/29479"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=32145"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=32145"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=32145"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}