{"id":35998,"date":"2012-04-14T12:00:16","date_gmt":"2012-04-14T10:00:16","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=35998"},"modified":"2012-05-17T12:17:34","modified_gmt":"2012-05-17T10:17:34","slug":"bioware-discusses-dragon-age-3","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/35998-bioware-discusses-dragon-age-3","title":{"rendered":"BioWare discusses &#8220;Dragon Age 3&#8221;"},"content":{"rendered":"<p>BioWare pulled off a bit of sorcery at PAX East recently, in which they managed to discuss plans for a game that doesn\u2019t exist. Well, at least that\u2019s what they want you to think.<\/p>\n<p>Dragon Age lead designer Mike Laidlaw took some time to discuss the three biggest problems fans had with previous Dragon Age games. These were: \u201cStop reusing levels. Decisions that matter. Equipment for followers.\u201d<\/p>\n<p>In Laidlaw\u2019s words, \u201cBoy, those three came up. Those three came up quite a bit.\u201d<\/p>\n<p>One thing is certain \u2013 Dragon Age 3 won\u2019t be taking place in Kirkwall, which just isn\u2019t French (?) enough.<\/p>\n<p>\u201cWe\u2019re looking for variety, we\u2019re looking for space, we\u2019re looking for scope, we\u2019re looking for something cool, forgotten, hidden and lost,\u201d said Laidlaw. \u201cIf we really need to go somewhere urban, let\u2019s make sure it\u2019s not Kirkwall. Maybe let\u2019s go somewhere new, somewhere a little more \u2026 French.\u201d<\/p>\n<p>There wasn\u2019t much mentioned in the way of story, but interestingly Laidlaw did say that decisions players made in previous Dragon Age games could impact the new game. As for followers, Laidlaw did share some of BioWare\u2019s ideas on customizing them. According to him, the main challenge they face is allowing for customizable armour without altering unique identities.<\/p>\n<p>With a bit of concept art to demonstrate, Laidlaw showed how they currently plan on doing it. A chestplate was moved between two different characters, and the design of the plate would adapt to each of them, allowing the characters to keep their own style. Laidlaw emphasized the importance of maintaining this visual identity, which he says helps players pick out specific heroes on the battlefield. BioWare is also \u201clooking at\u201d customization of party member clothing as well.<\/p>\n<p>Not a bad job for someone who didn\u2019t use the words \u201csequel\u201d or \u201c3\u201d once.<\/p>\n<h5>Source: <a title=\"PC Gamer\" href=\" http:\/\/www.pcgamer.com\/2012\/04\/13\/dragon-age-3-wont-reuse-levels-will-feature-follower-customisation\/\" target=\"_blank\">PC Gamer<\/a><\/h5>\n<h3 class=\"my-4\">Related Articles<\/h3>\n<p><strong><a title=\"5 unforgettable soundtracks from recent times\" href=\"http:\/\/mygaming.co.za\/news\/features\/29507-5-unforgettable-soundtracks-from-recent-times.html\">BioWare focusing on \u201cnext phase of Dragon Age\u2019s future\u201d<\/a><\/strong><\/p>\n<p><a title=\"5 unforgettable soundtracks from recent times\" href=\"http:\/\/mygaming.co.za\/news\/features\/29507-5-unforgettable-soundtracks-from-recent-times.html\"><strong>5 unforgettable soundtracks from recent times<\/strong><\/a><\/p>\n<p><strong><a title=\"Bioware \u201cchecking out\u201d Skyrim, making notes for Dragon Age 3\" href=\"http:\/\/mygaming.co.za\/news\/news\/29762-bioware-checking-out-skyrim-making-notes-for-dragon-age-3.html\">Bioware \u201cchecking out\u201d Skyrim, making notes for Dragon Age 3<\/a><\/strong><\/p>\n<p><strong><a title=\"Rumour Control: Dragon Age multiplayer mode in the works\" href=\"http:\/\/mygaming.co.za\/news\/news\/28081-rumour-control-dragon-age-multiplayer-mode-in-the-works.html\">Rumour Control: Dragon Age multiplayer mode in the works<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Without mentioning the words &#8220;Dragon Age 3&#8221;<\/p>\n","protected":false},"author":165,"featured_media":29778,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2,3,4],"tags":[427,487,3470,21,3472,3471,3473],"class_list":["post-35998","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","category-pc","category-xbox","tag-bioware","tag-dragon-age","tag-dragon-age-3","tag-headline","tag-kirkwall","tag-michael-laidlaw","tag-mike-laidlaw"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/35998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/165"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=35998"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/35998\/revisions"}],"predecessor-version":[{"id":35999,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/35998\/revisions\/35999"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/29778"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=35998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=35998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=35998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}