{"id":3730,"date":"2009-03-30T14:27:00","date_gmt":"2009-03-30T12:27:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"killzone-2-patch-out-tomorrow","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/playstation\/3730-killzone-2-patch-out-tomorrow","title":{"rendered":"Killzone 2 patch out tomorrow"},"content":{"rendered":"<p>Guerilla games has confirmed that Killzone 2 will be getting a new patch on Tuesday March 31.<\/p>\n<p>The patch will be distributed through Sony&rsquo;s PSN network, and is primarily aimed at sorting out a number of multiplayer issues.<\/p>\n<p><strong>Killzone 2 1.21 Patch details<\/strong><\/p>\n<p>&#8211; Increase of the standard points settings for Bodycount.&nbsp; Should ensure longer mode on heavily populated games.<\/p>\n<p>&#8211; The return of Online Bots.&nbsp; Adding bots to an online game renders it &lsquo;unranked&rsquo;.<\/p>\n<p>&#8211; The option to create unranked games.&nbsp; Players will be made aware that a game is unranked upon&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; joining.<\/p>\n<p>&#8211; Fix to Game Search functionality so correct maps are displayed.<\/p>\n<p>&#8211; Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.<\/p>\n<p>&#8211; Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.<\/p>\n<p>&#8211; Fix for auto-aim exploit when rapidly tapping zoom\/fire.<\/p>\n<p>&#8211; Fix to infrequent collision issues with C4 Proximity mines.<\/p>\n<p>&#8211; Fix to list of games displayed on search.-&nbsp; Stability fix relating to disconnect.<\/p>\n<p>&#8211; Fix to &lsquo;Clan&rsquo; button functionality in custom game creation settings.<\/p>\n<p>Source: <a href=\"http:\/\/www.gamersdigest.net\/2601\/kz2-121-patch-releasing-tuesday\/\" target=\"_blank\">Gamersdigest <\/a><\/p>\n<p><a href=\"http:\/\/www.mygaming.co.za\/forum\/showthread.php?p=27523#post27523\" target=\"_self\">Discuss Killzone 2<\/a> in the forums<\/p>\n","protected":false},"excerpt":{"rendered":"<p>KZ2 patch to address various multiplayer issues<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[11681],"tags":[],"class_list":["post-3730","post","type-post","status-publish","format-standard","hentry","category-playstation"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/3730","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=3730"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/3730\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=3730"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=3730"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=3730"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}