{"id":40740,"date":"2012-07-04T13:15:29","date_gmt":"2012-07-04T11:15:29","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=40740"},"modified":"2012-07-04T18:22:38","modified_gmt":"2012-07-04T16:22:38","slug":"wii-u-hardware-specs-appear","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/40740-wii-u-hardware-specs-appear","title":{"rendered":"Wii U hardware specs appear"},"content":{"rendered":"<p>An inside source has &#8220;leaked&#8221; out the hardware specs for Nintendo&#8217;s Wii U console. The information comes from a devkit, which are used through development stages by game studios. So, what that means is that the hardware could change before the system hits retail, although it&#8217;s unlikely.<\/p>\n<p>The &#8220;leaked&#8221; specs are also missing some core facts, such as clock speeds for CPU, GPU, RAM, VRAM.<\/p>\n<p>So with developers and industry people having a divided view on the console, here&#8217;s what really lies under the hood of Nintendo&#8217;s next home console:<\/p>\n<h3 class=\"my-4\">Main Application Processor<\/h3>\n<ul>\n<li>PowerPC architecture.<\/li>\n<li>Three cores (fully coherent).<\/li>\n<li>3MB aggregate L2 Cache size.<\/li>\n<li>core 0: 512 KB<\/li>\n<li>core 1: 2048 KB<\/li>\n<li>core 2: 512 KB<\/li>\n<li>Write gatherer per core.<\/li>\n<li>Locked (L1d) cache DMA per core.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Main Memory<\/h3>\n<ul>\n<li>Up to 3GB of main memory (CAT-DEVs only). <strong>Note:<\/strong> retail machine will have half devkit memory<\/li>\n<li>Please note that the quantity of memory available from the Cafe SDK and Operating System may vary.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Graphics and Video<\/h3>\n<ul>\n<li>Modern unified shader architecture.<\/li>\n<li>32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass.<\/li>\n<li>HDMI and component video outputs.<\/li>\n<\/ul>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-console1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-40514 aligncenter\" title=\"Wii U console\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-console1.jpg\" alt=\"\" width=\"600\" height=\"356\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-console1.jpg 600w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-console1-300x178.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-console1-250x148.jpg 250w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<h3 class=\"my-4\"><strong>Features<\/strong><\/h3>\n<ul>\n<li>Unified shader architecture executes vertex, geometry, and pixel shaders<\/li>\n<li>Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)<\/li>\n<li>Read from multi-sample surfaces in the shader<\/li>\n<li>128-bit floating point HDR texture filtering<\/li>\n<li>High resolution texture support (up to 8192 x 8192)<\/li>\n<li>Indexed cube map arrays<\/li>\n<li>8 render targets<\/li>\n<li>Independent blend modes per render target<\/li>\n<li>Pixel coverage sample masking<\/li>\n<li>Hierarchical Z\/stencil buffer<\/li>\n<li>Early Z test and Fast Z Clear<\/li>\n<li>Lossless Z &amp; stencil compression<\/li>\n<li>2x\/4x\/8x\/16x high quality adaptive anisotropic filtering modes<\/li>\n<li>sRGB filtering (gamma\/degamma)<\/li>\n<li>Tessellation unit<\/li>\n<li>Stream out support<\/li>\n<li>Compute shader support<\/li>\n<\/ul>\n<p>GX2 is a 3D graphics API for the Nintendo Wii U system (also known as Cafe). The API is designed to be as efficient as GX(1) from the Nintendo GameCube and Wii systems. Current features are modeled after OpenGL and the AMD r7xx series of graphics processors. Wii U\u2019s graphics processor is referred to as GPU7.<\/p>\n<h3 class=\"my-4\">Sound and Audio<\/h3>\n<ul>\n<li>Dedicated 120MHz audio DSP.<\/li>\n<li>Support for 6 channel discrete uncompressed audio (via HDMI).<\/li>\n<li>2 channel audio for the Cafe DRC controller.<\/li>\n<li>Monaural audio for the Cafe Remote controller.<\/li>\n<\/ul>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-39699 aligncenter\" title=\"Wii U priced\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced.jpg\" alt=\"\" width=\"596\" height=\"335\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced.jpg 800w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/06\/Wii-U-priced-250x140.jpg 250w\" sizes=\"auto, (max-width: 596px) 100vw, 596px\" \/><\/a><\/p>\n<h3 class=\"my-4\">Networking<\/h3>\n<ul>\n<li>802.11 b\/g\/n Wifi.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Peripherals<\/h3>\n<ul>\n<li>2 x USB 2.0 host controllers x 2 ports each.<br \/>\nSDCard Slot.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Built-in Storage<\/h3>\n<ul>\n<li>512MB SLC NAND for System.<\/li>\n<li>8GB MLC NAND for Applications.<\/li>\n<\/ul>\n<h3 class=\"my-4\">Host PC Bridge<\/h3>\n<ul>\n<li>Dedicated Cafe-to-host PC bridge hardware.<\/li>\n<li>Allows File System emulation by host PC.<\/li>\n<li>Provides interface for debugger and logging to host PC.<\/li>\n<\/ul>\n<h5>Source: <a title=\"VGleaks\" href=\"http:\/\/www.vgleaks.com\/world-premiere-wii-u-specs\/\" target=\"_blank\">VGleaks<\/a><\/h5>\n<h3 class=\"my-4\"><strong>Related articles<\/strong><\/h3>\n<p><strong><a title=\"Wii U hands-on impressions\" href=\"http:\/\/mygaming.co.za\/news\/features\/40512-wii-u-hands-on-impressions.html\" target=\"_blank\">Wii U hands-on impressions<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/columns\/39742-wii-u-accessories-we-hope-never-happen.html\" target=\"_blank\">Wii U accessories we hope never happen<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/40064-another-wii-u-price-and-release-date-slips-out.html\">Another Wii U price and release date slips out<br \/>\n<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/40052-wii-u-more-powerful-than-360-and-ps3-crytek.html\">Wii U more powerful than 360 and PS3 \u2013 Crytek<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/39532-nintendo-wii-u-is-hard-to-understand-until-you-get-your-hands-on-it.html\" target=\"_blank\">Nintendo: \u201cWii U is hard to understand until you get your hands on it\u201d<\/a><\/strong><\/p>\n<p><strong><a title=\"Molyneux: The Wii U can be \u201cconfusing\u201d\" href=\"http:\/\/mygaming.co.za\/news\/news\/39529-molyneux-the-wii-u-can-be-confusing.html\" target=\"_blank\">Molyneux: The Wii U can be \u201cconfusing\u201d<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What&#8217;s really inside Nintendo&#8217;s upcoming console?<\/p>\n","protected":false},"author":196,"featured_media":40741,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[31,73,1399,5161,5437,5438,5439],"class_list":["post-40740","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-active","tag-nintendo","tag-wii-u","tag-wii-u-graphics","tag-wii-u-hardware","tag-wii-u-processor","tag-wii-u-specs"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/40740","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/196"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=40740"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/40740\/revisions"}],"predecessor-version":[{"id":40771,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/40740\/revisions\/40771"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/40741"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=40740"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=40740"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=40740"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}