{"id":42864,"date":"2012-08-19T21:05:01","date_gmt":"2012-08-19T19:05:01","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=42864"},"modified":"2012-08-19T21:09:21","modified_gmt":"2012-08-19T19:09:21","slug":"game-vs-movie-industry","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/42864-game-vs-movie-industry","title":{"rendered":"Game vs. movie industry"},"content":{"rendered":"<p>As revenues generated by the global gaming and film industries continue to climb amid a constant churn of box-office-winning titles, we take a look which medium holds the keys to the entertainment kingdom.<\/p>\n<p>According to a new report by NPD group, spending on video games and video game content in the US hit $2.88 billion in Q2 2012, versus the total spend of <a title=\"Gamerlive.tv\" href=\"http:\/\/www.gamerlive.tv\/article\/americans-spent-45-billion-video-games-q2-2011\" target=\"_blank\">$4.5 billion recorded for the same period in 2011<\/a>.<\/p>\n<p>Despite the continued posting of losses in the US market, <a title=\"Reuters\" href=\"http:\/\/www.reuters.com\/article\/2012\/06\/01\/us-videogameshow-e3-show-factbox-idUSBRE8501IN20120601\" target=\"_blank\">according to a Reuters report<\/a>, the gaming industry is projected to hit $70 billion, globally, up from $65 billion in 2011.<\/p>\n<p>Adding the sale of mobile games on smartphones and tablets, which show continued growth, the total value of the global video game industry is projected to be $78.5 billion for 2012.<\/p>\n<p>Citing DFC Intelligence figures, Reuters reported in June that revenue from global retail software sales (physical game sales) is likely to drop to $28 billion, down from $29.5 billion in 2011.<\/p>\n<p>Online revenue, however &#8211; including digital delivery, subscriptions and Facebook games &#8211; are expected to rise to $24 billion, up from $18 billion in 2011.<\/p>\n<p>Locally, according to figures published my market research firm, Gfk, the South African games industry showed booming growth, contributing R1.7 billion (just under $210 million) in 2011.<\/p>\n<p>As many as 3.86 million games were sold in South Africa in 2011. In comparison, 3.48 million games were sold it 2010, and 3.64 million in 2008.<\/p>\n<p><strong>Games vs Movies<\/strong><\/p>\n<p>When looking at the global movie industry, the <a title=\"IBISWorld\" href=\"http:\/\/www.ibisworld.com\/industry\/global\/global-movie-production-distribution.html\" target=\"_blank\">Global Movie Production and Distribution report<\/a> compiled by market research firm, IBISWorld, finds that movies still outweighs its gaming rival by some margin.<\/p>\n<p>In 2012, the global movie production and distribution industry is projected to generate revenue of $126.8 billion, showing annualised growth of 0.8% for the past five years.<\/p>\n<p>This figure takes into account not only US-based Hollywood &#8211; but also the booming film industries in India (&#8220;Bollywood&#8221;) and Nigeria (&#8220;Nollywood&#8221;) as well as Russia and emerging countries, including Latin America, Asia and China.<\/p>\n<p>When looking at a market like the US, where gaming and film are matured and cemented entertainment media, the video games industry flexes its revenue-accruing muscles.<\/p>\n<p>In the US, gaming generated $17.02 billion (\u00b1R130 billion) in 2011, according to the NPD Group, while movie sales in the US generated $9.42 billion (\u00b1R72 billion) according to The-Numbers.com.<\/p>\n<p>Looking at South Africa, physical game sales have overtaken local box-office ticket sales, according to GfK.<\/p>\n<p>In 2011, almost 3.9 million physical games were sold, locally, generating over R900 million in revenue, surpassing movie ticket sales, pegged at R788 million.<\/p>\n<p><strong>Top grossing entertainment<\/strong><\/p>\n<p>According to data from <a title=\"M2 Research\" href=\"http:\/\/m2research.com\/home.htm\" target=\"_blank\">analyst group M2 Research<\/a>, the average budget to develop a current-generation multi-platform video game ranges between $18- and $28-million.<\/p>\n<p>This figure can balloon depending on the profile of the game, with high-profile games such as Grand Theft Auto IV costing as much as $100 million to develop.<\/p>\n<p>When looking at movies, budgets for films usually start around the same figure, averaging around $120- to $150-million, with big-budget films reaching as high as $300 million (and low-budget movies going as low as $30 million).<\/p>\n<p>It&#8217;s worth noting that this figure does not include marketing and distribution, which can extend into the tens of millions of dollars as well.<\/p>\n<div class=\"table-responsive\"><table class=\"table\" width=\"100%\" border=\"1\" cellspacing=\"0\" cellpadding=\"5\">\n<tbody>\n<tr>\n<td valign=\"top\" bgcolor=\"#CCCCCC\"><strong>Position<\/strong><\/td>\n<td valign=\"top\" bgcolor=\"#CCCCCC\"><strong>Game<\/strong><\/td>\n<td valign=\"top\" bgcolor=\"#CCCCCC\"><strong>Gross*<\/strong><\/td>\n<td valign=\"top\" bgcolor=\"#CCCCCC\"><strong>Movie<\/strong><\/td>\n<td valign=\"top\" bgcolor=\"#CCCCCC\"><strong>Gross<\/strong><\/td>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>World of Warcraft**<\/td>\n<td>$10,000,000,000+<\/td>\n<td>Avatar<\/td>\n<td>$2,781,505,847<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>Call of Duty: Black Ops<\/td>\n<td>$1,500,000,000<\/td>\n<td>Titanic<\/td>\n<td>$2,185,372,302<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>Mario Kart Wii<\/td>\n<td>$1,400,000,000<\/td>\n<td>The Avengers<\/td>\n<td>$1,454,668,487<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>Grand Theft Auto IV<\/td>\n<td>$1,350,000,000<\/td>\n<td>Harry Potter and the Deathly Hallows: Part 2<\/td>\n<td>$1,327,655,619<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>Wii Play***<\/td>\n<td>$1,250,000,000<\/td>\n<td>Transformers: Dark of the Moon<\/td>\n<td>$1,123,746,996<\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/div>\n<p><small><strong>*<\/strong> Approximate, as of 2011 reportings<strong><br \/>\n**<\/strong> WoW operates on a subscription-based model, hence brings in contant cash-flow;<br \/>\n<strong>***<\/strong> Wii Play is bundled with Wii console<\/small><br \/>\n<small>Figures taken from <a title=\"BusinessTech Article\" href=\"http:\/\/www.imdb.com\/boxoffice\/alltimegross?region=world-wide\" target=\"_blank\">imdb<\/a> and <a title=\"DigitalBattle\" href=\"http:\/\/digitalbattle.com\/2010\/02\/20\/top-10-most-expensive-video-game-budgets-ever\/\" target=\"_blank\">DigitalBattle.com<\/a><\/small><\/p>\n<p><strong>Related articles<\/strong><\/p>\n<p><a title=\"MyGaming Article\" href=\"http:\/\/mygaming.co.za\/news\/news\/32125-sa-games-industry-shows-growth-in-2011.html\"><strong>SA games industry shows growth in 2011<\/strong><\/a><\/p>\n<p><a title=\"MyGaming Article\" href=\"http:\/\/mygaming.co.za\/news\/news\/34635-sa-gaming-market-growth-prediction.html\"><strong>SA gaming market growth prediction<\/strong><\/a><\/p>\n<p><a title=\"MyGaming Article\" href=\"http:\/\/mygaming.co.za\/news\/news\/34324-the-size-of-sas-gaming-market-revealed.html\"><strong>The size of SA\u2019s gaming market revealed<\/strong><\/a><\/p>\n<p><a title=\"BusinessTech Article\" href=\"http:\/\/businesstech.co.za\/news\/internet\/19268\/zynga-q2-woes-lead-to-exec-reshuffle\/\"><strong>Zynga Q2 woes lead to exec reshuffle<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Games and movies &#8211; which industry is bringing in more buck for the bang?<\/p>\n","protected":false},"author":167,"featured_media":42865,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[6218,6217,4356,21,6219,6220,75],"class_list":["post-42864","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-film-industry","tag-game-industry","tag-gfk","tag-headline","tag-ibisworld","tag-m2-research","tag-npd"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/42864","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/167"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=42864"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/42864\/revisions"}],"predecessor-version":[{"id":43160,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/42864\/revisions\/43160"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/42865"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=42864"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=42864"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=42864"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}