{"id":44801,"date":"2012-09-19T13:19:41","date_gmt":"2012-09-19T11:19:41","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=44801"},"modified":"2012-09-19T13:28:09","modified_gmt":"2012-09-19T11:28:09","slug":"torchlight-ii-not-currently-planned-for-console-launch","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/44801-torchlight-ii-not-currently-planned-for-console-launch","title":{"rendered":"Torchlight II not &#8220;currently&#8221; planned for console launch"},"content":{"rendered":"<p>After more delays than you could shake a disgruntled Diablo III buyer at, Torchlight II will finally be dungeon crawling onto PCs tomorrow; but what about consoles? For the moment, that&#8217;s not something that&#8217;s definitely going to happen, although Runic Games hasn&#8217;t abandoned the idea entirely.<\/p>\n<p>Although the sequel was originally intended for launch on PC and Xbox, the <a title=\"Torchlight II is almost four times bigger than the first game\" href=\"http:\/\/mygaming.co.za\/news\/news\/41811-torchlight-ii-is-almost-four-times-bigger-than-the-first-game.html\">four-times-bigger-than-the-first-one<\/a> game&#8217;s file size exceeded the 2 GB restriction for the Xbox LIVE Arcade.<\/p>\n<p>&#8220;We\u2019re not currently planning a console release. We haven\u2019t ruled it out but to do a port like we did last time, would probably not be on the cards, because of the limitations of Xbox Live Arcade, and the fact that we would have to down-sample all our artwork this time,\u201d Runic Games boss Max Schaefer told IGN.<\/p>\n<p>\u201cWith Torchlight we were able to do a direct port of pretty much all of the art assets, other than the interface that had to be redesigned. It would be a lot more work this time. It\u2019s questionable whether a business case can be made for that.<\/p>\n<p>\u201cWe enjoyed making Torchlight for Xbox Live, and we think it came out really good. It didn\u2019t lose any money, certainly, it made money. But we can only do one thing at a time as a studio. We have to evaluate everything across the board and say, \u2018What makes sense for us to do next?\u2019\u201d<\/p>\n<p>Well, obviously he should fire the entire art department for being so recklessly extravagant. Or redo the whole game with 8-bit pixel art. Hey, I&#8217;d play that.<\/p>\n<h5>Source: <a href=\"http:\/\/www.ign.com\/articles\/2012\/09\/18\/torchlight-ii-faces-giant-rival-diablo-iii?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+ign%2Farticles+%28IGN+All+Articles%29\" target=\"_blank\">IGN<\/a><\/h5>\n<h3 class=\"my-4\">Related articles:<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/44686-games-you-can-play-this-week-21.html\">Games you can play this week<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/pc\/44439-pc-exclusives-heading-your-way.html\">PC exclusives heading your way<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/44157-top-games-of-september-2012.html\">Top games of September 2012<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/43994-torchlight-ii-casts-light-on-release-date.html\">Torchlight II casts light on release date<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/41811-torchlight-ii-is-almost-four-times-bigger-than-the-first-game.html\">Torchlight II is almost four times bigger than the first game<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/41492-torchlight-ii-still-in-development-because-making-games-is-a-lot-of-work.html\">Torchlight II still in development because making games is a lot of work<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/26341-torchlight-2-delayed.html\">Torchlight 2 delayed again<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>But that could change&#8230;<\/p>\n","protected":false},"author":159,"featured_media":26417,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2,4],"tags":[31,563,5711,579,5857],"class_list":["post-44801","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","category-xbox","tag-active","tag-runic-games","tag-torchlight","tag-torchlight-2","tag-torchlight-ii"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/44801","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/159"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=44801"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/44801\/revisions"}],"predecessor-version":[{"id":44845,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/44801\/revisions\/44845"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/26417"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=44801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=44801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=44801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}