{"id":45400,"date":"2012-10-11T15:36:47","date_gmt":"2012-10-11T13:36:47","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=45400"},"modified":"2012-10-11T15:41:08","modified_gmt":"2012-10-11T13:41:08","slug":"far-cry-3-learning-to-adapt","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/45400-far-cry-3-learning-to-adapt","title":{"rendered":"Far Cry 3: learning to adapt"},"content":{"rendered":"<p><a href=\"http:\/\/mygaming.co.za\/news\/far-cry-3-about\" target=\"_blank\">Far Cry 3 <\/a>is shaping up to be an exciting game, with stunning visuals and a manic storyline to drive the action. During rAge 2012, Ubisoft developer Robert Darryl Purdy, Far Cry 3 cinematics director, was on hand to give us some insight into the creative process of bringing this massively visual title to life.<\/p>\n<p><span style=\"text-decoration: underline;\">MyGaming:<\/span> What was it like being involved in the development of Far Cry 3?<\/p>\n<p><strong>Purdy:<\/strong> &#8220;Like any production of that level, it\u2019s had its hiccups, but overall it\u2019s been a really great experience. It\u2019s been one of the highlights of my professional career. I\u2019ve learnt a of things and we\u2019re all really proud of what we\u2019ve been able to achieve. It\u2019s been a labour of love for the whole team and we\u2019re really proud of it.&#8221;<\/p>\n<p><span style=\"text-decoration: underline;\">MyGaming:<\/span> Were there any things learnt from Far Cry 2 that helped with the development of Far Cry 3?<\/p>\n<p><strong>Purdy:<\/strong> \u201cDefinitely \u2013 we tried to address what struck a chord with fans \u2013 both on the positive and negative. We had a lot of people who loved the first Far Cry, which was less open-world, but then there\u2019s some gamers who loved Far Cry 2. Those gamers said they were less response to things like respawning at outposts and gun-jamming, so we took out all that from Far Cry 3. I feel we\u2019ve found a good balance between the first two games. There\u2019s a great storyline, along with a large open-world to explore as well.\u201d<\/p>\n<div id=\"attachment_45488\" style=\"width: 611px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-45488\" class=\"wp-image-45488 \" title=\"Robert Far Cry 3\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3.jpg\" alt=\"\" width=\"601\" height=\"338\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3.jpg 800w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Robert-Far-Cry-3-250x140.jpg 250w\" sizes=\"auto, (max-width: 601px) 100vw, 601px\" \/><\/a><p id=\"caption-attachment-45488\" class=\"wp-caption-text\">Robert Darryl Purdy (Far Cry 3 cinematics director)<\/p><\/div>\n<p><span style=\"text-decoration: underline;\">MyGaming:<\/span> How much do the cinematics and storytelling play a role in Far Cry 3?<\/p>\n<p><strong>Purdy:<\/strong>\u00a0The narrative is one of the backbones of the game, and we\u2019ve tried to tie gameplay with narrative as much as we can. We looked at the element of putting a gun in someone\u2019s hands who has never killed anyone, and put them in a situation where they have to kill and what toll that takes psychologically\u2013 and that\u2019s one of the things we tried to focus on in the story.<\/p>\n<p><span style=\"text-decoration: underline;\">MyGaming:<\/span> How does the approach to cinematics and storytelling change from developing a first-person game to that of a third-person game?<\/p>\n<p><strong>Purdy:<\/strong>\u00a0\u201cThat is one of the challenges developers always face. We explored a third person narrative on Far Cry 3, because there\u2019s so many tools at your disposal, such as camera shots, editing, angles etc. But because we wanted to get into the psyche of our hero, we wanted to show the story from the eyes of Jason. Given this, the focus needed to rely on the performance capture of the actors, who did a phenomenal job.\u201d<\/p>\n<p><span style=\"text-decoration: underline;\">MyGaming:<\/span> How does Far Cry 3\u2019s story tie into the multiplayer?<\/p>\n<p><strong>Purdy:<\/strong>\u00a0\u201cThe multiplayer storyline ties into the same story, although you won\u2019t cross paths with Jason at any point in multiplayer. The PvP depicts the war between Vas\u2019 men, and the natives on the surrounding islands.<\/p>\n<p>In 4-player co-op, the multiplayer has its own contrasting storyline to the single player, as you play as a group who are comfortable with killing and have no morals or rules, as opposed to the single-player campaign, where you have to learn to come to terms with the savagery on the island.\u201d<\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-45666 aligncenter\" title=\"Far Cry 3 screenshot\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot.jpg\" alt=\"\" width=\"601\" height=\"338\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot.jpg 800w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-300x168.jpg 300w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-80x45.jpg 80w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-100x56.jpg 100w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-150x84.jpg 150w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-170x96.jpg 170w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-297x167.jpg 297w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-530x298.jpg 530w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-625x351.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2012\/10\/Far-Cry-3-screenshot-250x140.jpg 250w\" sizes=\"auto, (max-width: 601px) 100vw, 601px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/far-cry-3-about\" target=\"_blank\">Far Cry 3<\/a> is set for a 30 November 2012 release date, and check out more <strong><a href=\"http:\/\/mygaming.co.za\/news\/tag\/far-cry-3\" target=\"_blank\">Far Cry 3 coverage<\/a><\/strong>.<\/p>\n<h3 class=\"my-4\">Related articles<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/features\/45399-zombiu-putting-the-brains-back-into-zombie-games.html\">ZombiU: putting the brains back into zombie games<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/features\/45606-9-games-that-failed-to-live-up-to-the-hype.html\">9 games that failed to live up to the hype<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/45048-far-cry-3-can-your-pc-run-it.html\">Far Cry 3: can your PC run it?<\/a><\/strong><\/p>\n<p><strong><a title=\"Hilarious Far Cry 3 trailer introduces monkey-bombs\" href=\"http:\/\/mygaming.co.za\/news\/news\/44695-hilarious-far-cry-3-trailer-introduces-monkey-bombs.html\">Hilarious Far Cry 3 trailer introduces 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Director<\/p>\n","protected":false},"author":196,"featured_media":45665,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[7103,2365,7104,21,2219,2452,2688,7105,733],"class_list":["post-45400","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-far-cry","tag-far-cry-3","tag-far-cry-3-interview","tag-headline","tag-megarom","tag-rage-2012","tag-rage-expo","tag-robert-purdy","tag-ubisoft"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/45400","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/196"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=45400"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/45400\/revisions"}],"predecessor-version":[{"id":45795,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/45400\/revisions\/45795"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/45665"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=45400"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=45400"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=45400"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}