{"id":45995,"date":"2012-10-16T10:35:55","date_gmt":"2012-10-16T08:35:55","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=45995"},"modified":"2012-10-16T11:40:25","modified_gmt":"2012-10-16T09:40:25","slug":"bioshock-infinite-devs-leave-for-microsoft","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/45995-bioshock-infinite-devs-leave-for-microsoft","title":{"rendered":"Bioshock Infinite devs leave for Microsoft"},"content":{"rendered":"<p><strong><em><\/em><\/strong>Two Irrational Games developers have quit the company for jobs at Microsoft.<\/p>\n<p>Developers Don Norbury (software engineer) and Clint Bundrick (designer) have both left the Bioshock Infinite development studio to join Microsoft Game Studios, where they are now working on unannounced projects.<\/p>\n<p>Norbury reportedly worked on Bioshock Infinite&#8217;s artifical intelligence and Bundrick was the lead designer for the game&#8217;s combat.<\/p>\n<p>Irrational Games has previously lost staff during the project, with art director Nate Wells and director of product development Tim Gerritsen leaving the development house, although the game is still in the pipeline for a 26 February 2013 launch.<\/p>\n<h5>Source: <a href=\"http:\/\/kotaku.com\/5951936\/two-more-key-developers-leave-bioshock-infinite\" target=\"_blank\">Kotaku<\/a>,<a href=\"http:\/\/www.linkedin.com\/in\/clintbundrick\" target=\"_blank\"> Linkedin<\/a><\/h5>\n<h3 class=\"my-4\">Related articles:<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/42729-bioshock-infinite-multiplayer-cancelled.html\">BioShock Infinite multiplayer cancelled<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/37428-bioshock-infinite-delayed.html\">Bioshock: Infinite delayed<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/images\/33261-bioshock-infinite-screenshots.html\">Bioshock Infinite screenshots<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/31683-bioshock-infinite-relationships-sacrifice-and-mass-suicide.html\">Bioshock Infinite: Relationships, sacrifice, and mass suicide<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Irrational Games devs pack their bags<\/p>\n","protected":false},"author":196,"featured_media":45996,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[31,283,7216,7215,2013],"class_list":["post-45995","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-active","tag-bioshock-infinite","tag-clint-bundrick","tag-don-norbury","tag-irrational-games"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/45995","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/196"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=45995"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/45995\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/45996"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=45995"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=45995"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=45995"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}