{"id":5373,"date":"2010-02-11T15:12:00","date_gmt":"2010-02-11T13:12:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"local-indie-epicness-desktop-dungeons","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/5373-local-indie-epicness-desktop-dungeons","title":{"rendered":"Local Indie Epicness: Desktop Dungeons"},"content":{"rendered":"<p>I&rsquo;ve written about <a href=\"http:\/\/www.mygaming.co.za\/news\/news\/4377-Opinion-True-Hardcore-for-the-True-Hardcore.html\" target=\"_self\">roguelikes<\/a> before, of course, but I&rsquo;m revisiting the topic now because I&rsquo;m punting a game.&nbsp; A roguelike game, obviously, and &ndash; like most of them &ndash; an indie project. It&rsquo;s also a game developed by a friend of mine (and regional Guybrush Threepwood lookalike contest winner, Rodain Joubert), but I totally wasn&rsquo;t bribed with loads of hard cash and a decade&rsquo;s supply of expensive imported pilsner to promote it over here (maybe).<\/p>\n<p>Anyway, this one&rsquo;s a roguelike with a bit of a difference. Where the genre is usually characterised by games of sprawling scope and stories challenging the Prose Edda in baffling, improbable complexity, Desktop Dungeons is entirely designed around quick, 10-minute crawls &ndash; that&rsquo;s quick, 10-minute crawls that are over when they&rsquo;re over, and click &ldquo;Start&rdquo; to start again.<\/p>\n<p>There&rsquo;s absolutely no story involved here beyond THY QUEST &#8211; YE VERILY FORSOOTH! &#8211; IS TO SLAY ANYTHING &#8211; YE VERILY FORSOOTH! &#8211; WITH EYEBALLS, and I just made that up to maintain this charade that video games are meaningful or something. Dungeons are also comparatively diminutive little things at just 20 x 20 squares. The big idea here is to have a roguelike game, but without all that tedious time investment and howling tragedy when your 63rd level darkborn half-elf magethief dies of starvation at the bottom of a hole they didn&rsquo;t have the mana to get back out of (oops). Perhaps more significantly, the big idea here is to have a roguelike game you can play in a window behind your TPS spreadsheets while your boss isn&rsquo;t looking. This is ingenuity hard at work in a very real, very Discovery Channel &ldquo;Ingenuity Hard at Work&rdquo; special sort of way.<\/p>\n<p>Starting out, the game has five races and four classes to choose from. Once you&rsquo;ve completed a dungeon (that is, defeated the dungeon boss in combat) with any class, you&rsquo;ll unlock a sort of upgraded version of that class, as well as new dungeon denizens. And once you&rsquo;ve unlocked every class and completed dungeons with each one, you can move on over to ranked play with proper leaderboards and everything.<\/p>\n<p>I&rsquo;m saying that like it&rsquo;s easy. It&rsquo;s not. Just getting through a single dungeon is much, much harder than it sounds, and there&rsquo;s a lot of working it all out for yourself. It&rsquo;s not really a case of rushing about and cracking skulls, but rather of balancing finite and very limited resources, risk management, and some careful calculation. Perhaps a little unlike traditional roguelikes, Desktop Dungeons is actually a clever, complicated puzzle game pretending to be a hack &lsquo;n&rsquo; slasher.<\/p>\n<p>The best part, oh just by the way, is that Desktop Dungeons is totally, 100% free. For the time being, anyway, since the developer is currently being stalked by a PopCap director on Twitter. <a href=\"http:\/\/www.qcfdesign.com\/?cat=20 \" target=\"_blank\">Get it<\/a> while you still can then.<\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php?p=177770#post177770\" target=\"_self\">Discuss Desktop Dungeons<\/a> in the forums<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Get your dungeon on in ten minutes or less<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[],"class_list":["post-5373","post","type-post","status-publish","format-standard","hentry","category-features"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5373","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=5373"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5373\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=5373"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=5373"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=5373"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}