{"id":5701,"date":"2010-04-01T10:49:00","date_gmt":"2010-04-01T08:49:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"remedy-too-small-to-do-alan-wake-on-pc","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/5701-remedy-too-small-to-do-alan-wake-on-pc","title":{"rendered":"Remedy too \u201csmall\u201d to do Alan Wake on PC"},"content":{"rendered":"<p>Alan Wake&rsquo;s long awaited 18 May release is prowling just over the edge of the month now, but PC gamers aren&rsquo;t much concerned about that anymore. Microsoft recently announced that the PC version of the game was chucked because the company &ldquo;realised that the most compelling way to experience Alan Wake was on the Xbox 360 platform&rdquo;.<\/p>\n<p>Now, in an interview with Digital Spy, Remedy Entertainment dev lead Oskari H&auml;kkinen has come up with something somewhat more plausible, saying the studio is simply too small to deal with multiplatform development. &ldquo;We&#8217;re a small studio, about 50 people. Concentrating on one platform is just a lot easier for us where we&#8217;re smaller than other studios, and it&rsquo;s just been focused, focusing on one platform and getting that done. We have no plans for PC right now.&rdquo;<\/p>\n<p>So, anyone want to bet on a PC version coming out by the end of the year?<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Alan Wake on PC chucked due to boring logistics<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-5701","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5701","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=5701"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5701\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=5701"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=5701"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=5701"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}