{"id":57015,"date":"2013-08-06T13:00:43","date_gmt":"2013-08-06T11:00:43","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=57015"},"modified":"2013-08-06T15:29:46","modified_gmt":"2013-08-06T13:29:46","slug":"sa-gaming-industry-growing-despite-isolation","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/57015-sa-gaming-industry-growing-despite-isolation","title":{"rendered":"SA gaming industry growing despite &#8220;isolation&#8221;"},"content":{"rendered":"<p>SA game developer and co-founder of QCF Design, Danny Day has shared his views on the SA gaming industry and the challenges of being a game designer on the tip of Africa.<\/p>\n<p>\u201cCulturally, lots of people in SA don&#8217;t understand games as a medium, so that can make it difficult to find clients,\u201d said Danny Day, \u201cand when you do, they tend to have unreasonable expectations.\u201d<\/p>\n<p>Day explained that non-tech-savvy media has difficulty embracing the gaming scene in South Africa. He also added that many aspiring devs are getting the wrong advice due to \u201cisolation-based\u201d issues, and that \u201cisolation also tends to lead to really, really bad advice.\u201d<\/p>\n<p>\u201cWay too many young game developers and designers get told they need to learn C++ and write an engine because they&#8217;re listening to people who have absolutely no relevant experience.\u201d<\/p>\n<p>Day added that the internet has helped remedy this though, as it gives local devs options in development tools, and a way to get their projects out there, although it only goes so far to interact with global audiences.<\/p>\n<p>\u201cThe biggest hurdle we face these days is getting overseas to trade shows and conferences, which are worth their weight in gold (and travel time).\u201d<\/p>\n<div id=\"attachment_57018\" style=\"width: 610px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/QCF-Design-team.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-57018\" class=\"size-full wp-image-57018\" alt=\"QCF Design team\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/QCF-Design-team.jpg\" width=\"600\" height=\"339\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/QCF-Design-team.jpg 600w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/QCF-Design-team-267x150.jpg 267w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-57018\" class=\"wp-caption-text\">The QCF Design team (L to R): Danny Day, Marc Luck and Rodain Joubert.<\/p><\/div>\n<p>As for the SA gaming market as a whole, Day says that a new take on the competitive gaming segment would benefit the industry.<\/p>\n<p>\u201cGet rid of the MSSA and focus on growing audiences for competitive gaming instead of trying to fleece players for membership dues,\u201d said Day.<\/p>\n<p>While the industry is healthy, Day elaborated on the point that there is still much more room to grow.<\/p>\n<p>\u201cThe distributors are doing okay, retail stores are growing locally, our internet access is getting better. These are all good things,\u201d said Day. \u201cThat doesn&#8217;t change the fact that the local gaming market is tiny though. Sure, I wish it were bigger, but from a business perspective there&#8217;s no reason to target the local market in the hope that being from SA is a good thing in their eyes.\u201d<\/p>\n<p>\u201cHopeful young game developers always think they&#8217;ll get super-rich if they make GTA-JHB or the perfect Morabaraba implementation, but they never take into account that they&#8217;re competing with all the AAA games Megarom and co. bring in every month for a very limited pool of game-buying cash in local pockets.\u201d<\/p>\n<p>Day re-emphasised the use of the internet and explained that SA devs need to find their unique idea to compete on a big platform.<\/p>\n<p>\u201cIt&#8217;s much better to find something you&#8217;re really good at doing and compete on that scale globally, and like I said: The internet makes that pretty easy these days.\u201d<\/p>\n<p>Danny Day and QCF Design are currently working on <a title=\"Desktop Dungeons\" href=\"http:\/\/www.desktopdungeons.net\/\" target=\"_blank\">Desktop Dungeons<\/a>, which is in its beta form. You can download the alpha or buy in to the beta on the <a href=\"http:\/\/www.desktopdungeons.net\/\" target=\"_blank\">official site<\/a>.<\/p>\n<p>Danny is also involved over on <a title=\"Makes Games SA\" href=\"http:\/\/www.makegamessa.com\/\" target=\"_blank\">Make Games SA<\/a>, a platform that offers support for SA&#8217;s aspiring game developers; whether you are one yourself, or merely have a passing interest in the hobbyist pursuit.<\/p>\n<h3 class=\"my-4\">More SA gaming news:<\/h3>\n<p><b><a href=\"http:\/\/mygaming.co.za\/news\/news\/56786-sas-rooks-keep-on-steam-greenlight-hard-lessons-learned.html\">SA\u2019s Rooks Keep Steam Greenlight, hard lessons learned<\/a><\/b><\/p>\n<p><b><a href=\"http:\/\/mygaming.co.za\/news\/news\/56991-bt-games-launches-digital-download-store.html\">BT Games launches digital download store<\/a><\/b><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/56863-no-cost-is-too-high-for-sa-gamers.html\">\u201cNo cost is too high\u201d for SA gamers<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/56598-sa-game-system-crash-combines-magic-cyberpunk-elements.html\">SA game System Crash combines\u00a0Magic, cyberpunk elements<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/playstation-4-news\/56676-ps4-pre-order-at-cna-online-r500-secures-your-console.html\">PS4 pre-order at CNA Online: R500 secures your console<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/features\/55940-the-truth-behind-sa-game-prices.html\">The truth behind SA game prices<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/56588-sa-devs-ouya-game-reasonably-profitable.html\">SA dev\u2019s Ouya game RED \u201creasonably profitable&#8221;<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>SA game designer Danny Day addresses the issues and pros of the SA gaming industry<\/p>\n","protected":false},"author":196,"featured_media":57017,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[5189,2600,21,553,2601,2752,5793,5794],"class_list":["post-57015","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-danny-day","tag-desktop-dungeons","tag-headline","tag-indie","tag-qcf-design","tag-sa-gaming-market","tag-sa-gaming-news","tag-sa-news"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/57015","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/196"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=57015"}],"version-history":[{"count":2,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/57015\/revisions"}],"predecessor-version":[{"id":57023,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/57015\/revisions\/57023"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/57017"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=57015"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=57015"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=57015"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}