{"id":5927,"date":"2010-05-10T16:09:00","date_gmt":"2010-05-10T14:09:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"bad-company-2-tweaks-incoming","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/5927-bad-company-2-tweaks-incoming","title":{"rendered":"Bad Company 2 \u201ctweaks\u201d incoming"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>EA has announced that the tweaks that have already been applied to the PC version of Bad Company 2, will be applied to the PS3 and Xbox 360 versions on May 11. Furthermore, additional balance updates will be applied to the PC version in &ldquo;the very near future.&rdquo;&#8217;<\/p>\n<p>Check out details on the update soon to be applied to consoles<a href=\"http:\/\/www.mygaming.co.za\/news\/pc\/5814-Bad-Company-Patch-goes-live.html\" target=\"_self\"> here.&nbsp;<\/a><\/p>\n<p><strong>Additional changes coming to PC<\/strong><\/p>\n<p><strong><span style=\"font-weight: normal;\"><strong><span style=\"font-weight: normal;\">&#8211; Slightly increased the damage of the UZI at long range.<\/span><\/strong><\/span><\/strong><\/p>\n<p>&#8211; The AKs74u now has more felt recoil when aiming.<\/p>\n<p>&#8211; The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.<\/p>\n<p>&#8211; The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.<\/p>\n<p>&#8211; Increased the damage of the MG3 to bring it in line with the rest of the LMGs.<\/p>\n<p>&#8211;&nbsp;Fixed a bug where the Saiga12 with slugs would do too much damage at long range.<\/p>\n<p>&#8211;&nbsp;Fixed a bug where the SVU would do too little damage at long range.<\/p>\n<p>&#8211;&nbsp;Fixed a bug where M95 rounds would not kill armored targets with headshots.<\/p>\n<div><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php?5669-More-balance-tweaks-coming-to-Bad-Company-2&amp;p=216328#post216328\" target=\"_self\">Discuss Bad Company 2 updat<\/a>e in the forums<\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>DICE brings balance update to console and PC<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-5927","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5927","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=5927"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/5927\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=5927"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=5927"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=5927"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}