{"id":59988,"date":"2013-11-07T14:30:33","date_gmt":"2013-11-07T12:30:33","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=59988"},"modified":"2013-11-07T14:39:57","modified_gmt":"2013-11-07T12:39:57","slug":"xbox-one-cloud-can-be-forced-to-reboot-mid-game","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/xbox\/59988-xbox-one-cloud-can-be-forced-to-reboot-mid-game","title":{"rendered":"Xbox One cloud can be forced to reboot mid-game"},"content":{"rendered":"<p>Microsoft&#8217;s Xbox One launches in the US, Canada and some European countries on 22 November, but rumours persist that the Xbox Live cloud servers are not ready for the launch.<\/p>\n<p>Speaking at GDC Next, a summit for game developers interested in using Microsoft&#8217;s Xbox Live cloud for off-site compute, Xbox Live lead program manager John Bruno said that the service was only 18 months old as of 5 November 2013, and still had issues with game updates and Xbox One clients.<\/p>\n<p>&#8220;Once in a while, rather frequently actually, the host OS will require an update, meaning the physical machine is going to get rebooted whether your code is running or not,&#8221; he explained. &#8220;That\u2019s a problematic thing for a game, and oftentimes it&#8217;s in the middle of a multiplayer session. We\u2019ve worked very hard to overcome that, but that\u2019s not to say it\u2019s going to be a reality in every case.&#8221;<\/p>\n<p>That&#8217;s quite an odd issue to have not solved with fifteen days left on the launch countdown. When asked how game developers were going to overcome the restart issues, Bruno acknowledged that some studios would be tempted to use their own servers instead while the issue was being worked on.<\/p>\n<div id=\"attachment_57740\" style=\"width: 610px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-57740\" class=\"size-large wp-image-57740\" alt=\"Titanfall screenshot 2 TF_Fracture_Battle\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle-600x337.jpg\" width=\"600\" height=\"337\" srcset=\"https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle-600x337.jpg 600w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle-267x150.jpg 267w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle-625x350.jpg 625w, https:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2013\/08\/Titanfall-screenshot-2-TF_Fracture_Battle.jpg 800w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-57740\" class=\"wp-caption-text\">Titanfall screenshot from the Fracture Battle map<\/p><\/div>\n<p>Specifically for Titanfall, an online-only multiplayer extravaganza available for the Xbox One, 360 and PC, Bruno could not comment on how they would solve the issue for what could be Microsoft&#8217;s first big system-seller.<\/p>\n<p>&#8220;I don\u2019t know what the guys over at Titanfall have built into their game. It\u2019s up to the game developer. If they want to rely more on our XBLC service, we\u2019re happy to support that. We do provide a platform for them to persist data, but that\u2019s up to the developer to utilize that,&#8221; he said.<\/p>\n<p>Microsoft has previously advertised that any developer interested in releasing a game for the Xbox One will have free access to their cloud server service for off-site computations as well as online storage, along with free hardware and software support.<\/p>\n<p>But having been in development for 18 months, it&#8217;s clear that Microsoft assumed that their online policies which they presented at E3 would be welcomed by the public. Instead, the numerous U-turns they&#8217;ve had to make regarding their online services in the past few months has lead to a great deal of confusion, feature pulls and a lot of backtracking in promises.<\/p>\n<p>Thus far, Microsoft has not allowed journalists and game reviewers to play a multi-player title on the One and they&#8217;ve had to pull back on their launch countries significantly for the release of the One. Time will tell if the Live servers will be ready and working on launch day.<\/p>\n<h6>Source: <a title=\"Xbox Live Compute Is 18 Months Old, Titanfall Heavily Reliant\" href=\"http:\/\/www.igameresponsibly.com\" target=\"_blank\">I Game Responsibly<\/a><\/h6>\n<h3 class=\"my-4\">More Xbox One news:<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/xbox\/59984-prepare-to-have-the-xbox-one-for-a-decade.html\">Prepare to have the Xbox One for a decade<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/xbox\/59888-sas-free-games-with-gold-for-november-confirmed.html\">SA\u2019s free Games with Gold for November confirmed<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/xbox\/59857-xbox-one-can-play-audio-cd-will-support-dlna.html\">Xbox One can play audio CD, will support DLNA<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/xbox\/59810-microsoft-wonders-if-people-like-the-xbox-one.html\">Microsoft wonders if people like the Xbox One<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gamers could be forced out of a multi-player session if the cloud servers require updating. <\/p>\n","protected":false},"author":208,"featured_media":58240,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[4],"tags":[257,2007,11674,91,261,10287,89,10065],"class_list":["post-59988","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox","tag-cloud","tag-cloud-gaming","tag-john-bruno","tag-microsoft","tag-multiplayer","tag-titanfall","tag-xbox-live","tag-xbox-one"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/59988","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/208"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=59988"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/59988\/revisions"}],"predecessor-version":[{"id":60001,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/59988\/revisions\/60001"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/58240"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=59988"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=59988"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=59988"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}