{"id":6051,"date":"2010-05-18T12:50:00","date_gmt":"2010-05-18T10:50:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"a-brief-history-of-video-games","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/6051-a-brief-history-of-video-games","title":{"rendered":"A Brief History of Video Games"},"content":{"rendered":"<p><span style=\"font-family: Arial, Helvetica, sans-serif; font-size: 12px;\"><em style=\"outline-style: none; outline-width: 0px;\">As usual, the opinions expressed in this column are the author&#8217;s alone, and do not reflect those of MyGaming<\/em><\/span><\/p>\n<p>Epic Games made tabloidy headlines yesterday with their &ldquo;money&rsquo;s on console&rdquo; business model, and with all the tedious predictability of a JRPG plot device*, PC fanboys everywhere responded with outrage. &ldquo;HOW DARE THEY BETRAY US,&rdquo; writes Hypothetical Furious PC Fanboy all over the internet. &ldquo;GAMING STARTED ON PC.&rdquo;<\/p>\n<p>Well, that&rsquo;s actually a bit of a yes and no.<\/p>\n<p>Video gaming goes back a little further than most of you might think &ndash; just about all the way to the Mesozoic, in the complicated time continuum of computing. So that&rsquo;s back to 1952, when everybody was busy digging bits of the Luftwaffe out of their gardens, and this guy Alexander Douglas over at Cambridge wrote a version of tic-tac-toe on the university&rsquo;s monster EDSAC mainframe as part of his PhD. I say &ldquo;mainframe&rdquo; which makes it sound impressive, but this thing was basically a room full of cabinets stuffed with vacuum tubes, and its single input peripheral was a 5-hole punched tape reader. This was before Logitech, obviously.<\/p>\n<p>Subsequent decades saw a bit more fiddling about on campuses with somethings that might be called &ldquo;games&rdquo;, but mostly weren&rsquo;t much more than academic experiments in human-computer interaction models and excuses not to study for maths tests, although Steve Russell&rsquo;s Spacewar, programmed on MIT&rsquo;s DEC PDP-1 (a slightly more impressive mainframe than the EDSAC, now featuring bits of blue plastic), was something of a cult hit, and subsequently distributed with the computer. Then sometime during the 70s, the DEC PDP-10 mainframe played host to a bunch of simple games including Colossal Cave Adventure (in Stanford) and Multi-User Dungeon (in Essex). The latter has the distinction of being the first game to cross the Atlantic when the university opened remote access to the mainframe through the UK&rsquo;s Packet Switch Stream, linking it with the ARPANET in America. Yeah, that&rsquo;s the Cro-Mag&rsquo;s online multiplayer there. It was probably laggy.<\/p>\n<p>What&rsquo;s significant here, however, is that gaming &ndash; for what it was back then &ndash; was very much confined to university computer science departments. That&rsquo;s mostly because home computers didn&rsquo;t actually exist, and that&rsquo;s mostly because computers back then cost in excess of US$300 000. Which most people would reasonably agree is somewhat extortionate for something packing a 0.0002 gHz CPU.<\/p>\n<p>But in 1971, Nolan Bushnell and Ted Dabney rolled out Computer Space, which was pretty much a Spacewar clone but with a slightly different name to avoid litigation (maybe), and turned it into the first commercially sold coin-operated video game. It bombed, but Bushnell and Dabney made enough cash to start their own company, Atari. You might&rsquo;ve heard of it.<\/p>\n<p>In 1972, Atari released Pong, which was pretty much a clone of a Magnavox Odyssey game but with a slightly different name to avoid litigation (although it didn&rsquo;t work out this time) and video gaming arrived on the public scene in a big way. Initially manufactured and distributed as an arcade title , the game was signed to Sears, and the Sears Home Pong console turned up under Xmas trees everywhere in 1975. Where, conspicuously, there weren&rsquo;t many PDP-10s bundled with Hunt the Wumpus. Or any, for that matter.<\/p>\n<p>So the Magnavox Odyssey and Sears Home Pong consoles preceded the Tandy TRS-80 and Apple I home computers by over a year, and the Commodore 64 didn&rsquo;t even turn up until the 80s. That looks suspiciously like home video gaming being very much a console thing at the start, doesn&rsquo;t it? Uh-oh, it kinda does.&nbsp;<\/p>\n<p>In conclusion then, while gaming technically kicked off on computers, these certainly weren&rsquo;t home computers &ndash; or anything even remotely resembling what we&rsquo;re calling computers these days, really &ndash; and it&rsquo;s not unlikely that, without the advent of consoles, the entire industry would have fallen over and died before it even got properly started.&nbsp;<\/p>\n<p>Here endeth the lesson.&nbsp;<\/p>\n<p>* Aeris dies.<\/p>\n<p>For another look at the history of video games, check out this article: <a href=\"http:\/\/www.mygaming.co.za\/news\/features\/5300-The-History-Video-Games.html\" target=\"_self\">The History of Video Games<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>And why the PC isn\u2019t as important as PC fanboys want it to be<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[],"class_list":["post-6051","post","type-post","status-publish","format-standard","hentry","category-features"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/6051","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=6051"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/6051\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=6051"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=6051"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=6051"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}