{"id":61069,"date":"2013-12-18T13:22:26","date_gmt":"2013-12-18T11:22:26","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=61069"},"modified":"2013-12-18T22:12:49","modified_gmt":"2013-12-18T20:12:49","slug":"next-gen-tomb-raider-trumps-pc-version-dev","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/61069-next-gen-tomb-raider-trumps-pc-version-dev","title":{"rendered":"Next-gen Tomb Raider trumps PC version &#8211; dev"},"content":{"rendered":"<p>While next-gen console owners can rightly look forward to the fantastic 2013 Tomb Raider reboot launching in January 2014 as the &#8220;Definitive Edition&#8221;, some have raised eyebrows at the US$60 price for a tarted up re-release of a year-old game.<\/p>\n<p>Crystal Dynamics executive producer Scot Amos was active on the Eidos forums yesterday, answering questions around this and other topics, and promised that the next-gen console versions of Tomb Raider go beyond a simple port.<\/p>\n<p>Tomb Raider: Definitive Edition will run at 1080p on PS4 and Xbox One, but Amos was not willing to commit on a frame rate as the game is still being optimised. It will support console specific inputs, such as the touch pad on PS4&#8217;s DualShock 4, and the Kinect on Xbox One. Both versions will support voice commands.<\/p>\n<p>It is not clear whether the Definitive Edition improvements will be rolled out to other platforms, and there are currently no plans to give current owners a discounted upgrade path.<\/p>\n<p>Amos described how the Definitive Edition goes beyond the heights achieved by the PC version of the game.<\/p>\n<blockquote><p>The work that went into the PS4 and Xbox One versions started at the end of the X360\/PS3\/PC versions. They were our foundation that we then built on top of. The amount of extra work &#8211; 3 studios and a full year of development &#8211; have pushed the boundaries beyond just TressFX and upgraded textures. We now have a new particle system, new lighting work and enhanced shadow-casters, tons of more visual storytelling elements (more debris, more details on walls, more density in the environment for vegetation), upgraded characters (Lara and main story NPCs), and we&#8217;ve also put all of the DLC materials into this version for PS4\/Xbox One. We are very happy with the PC version we released and felt these new additions and changes were something custom just for next-gen consoles at the moment.<\/p><\/blockquote>\n<p>Tomb Raider: Definitive Edition will be released for Xbox One and PS4 on 28 January 2014 (and we presume 31 January 2014 in our region). The game is priced at $60.<\/p>\n<p>The Definitive Edition includes all of the original downloadable content, plus digital versions of the Dark Horse comic, Brady Games mini-art book, and the Final Hours developer videos. A special art book will be offered to pre-orders.<\/p>\n<p>Improvements in the next-gen console version according to Square Enix and Crystal Dynamics:<\/p>\n<ul>\n<li>Lara Croft presented in \u201cunprecedented\u201d high definition detail:\n<ul>\n<li>An all new Lara model created to take advantage of the power of next-gen consoles;<\/li>\n<li>TRESS FX technology that delivers realistic hair simulation and motion with every strand being physically active; and<\/li>\n<li>Shader and lighting reworked to showcase the raw physicality of Lara\u2019s journey through sweat, mud, and blood materials and effects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li>The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting, and effects.<\/li>\n<li>All texture resolutions have been created at 4x resolution for maximum resolution and detail.<\/li>\n<li>In-game characters, enemies and destructability have been enhanced for added depth and realism.<\/li>\n<li>Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability.<\/li>\n<li>Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition glory.<\/li>\n<\/ul>\n<h3 class=\"my-4\">More gaming news<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/60833-no-mans-sky-mammoth-ambition-from-4-man-team.html\">No Man\u2019s Sky \u2013 mammoth ambition from 4-man team<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/60810-ubisoft-plotting-new-assassins-creed-separate-pirate-game.html\">Ubisoft plotting new Assassin\u2019s Creed, separate pirate game<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/60812-ebay-buyer-scammed-r7800-for-picture-of-an-xbox-one.html\">eBay buyer scammed R7,800 for picture of an Xbox One<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/60793-dice-fixing-bug-ridden-battlefield-4-benches-expansions.html\">DICE fixing bug-ridden Battlefield 4, benches expansions<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/60790-gt6-micro-transactions-pretty-cars-for-a-pretty-penny.html\">GT6 micro-transactions: pretty cars for a pretty penny<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Crystal Dynamics explains just why the Tomb Raider: Definitive Editions is worth $60 and is even better than the PC version<\/p>\n","protected":false},"author":157,"featured_media":61070,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_enabled":true,"_sma_x_custom_text":"","_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[9360,21,1239,1853,211,201,10065],"class_list":["post-61069","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-crystal-dynamix","tag-headline","tag-playstation-4","tag-playstation4","tag-square-enix","tag-tomb-raider","tag-xbox-one"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61069","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=61069"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61069\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/61070"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=61069"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=61069"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=61069"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}