{"id":61293,"date":"2014-01-08T12:33:39","date_gmt":"2014-01-08T10:33:39","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=61293"},"modified":"2014-01-08T12:35:54","modified_gmt":"2014-01-08T10:35:54","slug":"oculus-rift-prototype-greatly-improved","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/gadgets\/61293-oculus-rift-prototype-greatly-improved","title":{"rendered":"Oculus Rift prototype greatly improved"},"content":{"rendered":"<p>Oculus VR has unveiled its latest Rift virtual reality headset prototype at CES 2014, dubbed Crystal Cove, which now has upgraded features.<\/p>\n<p>With a redesigned form factor, the display is now an AMOLED screen at 1080p resolution with 110 degrees of vision.<\/p>\n<p>Oculus VR has implemented &#8220;low persistence&#8221; display technology which reduces motion blur,\u00a0and latency has been reduced which eases some of the motion sickness experienced by users. Oculus has managed to achieve a 30ms latency, but is targeting 20ms for the final product.<\/p>\n<p>Positional tracking has been implemented, meaning the wearer can now lean and tilt the viewpoint in the virtual environment.<\/p>\n<p>Further head movement monitoring allows for in-game movement through head motions &#8211; up\/down, left\/right, and forward\/back. This is done using an external tracking camera that monitors LEDs on the headset.<\/p>\n<h5>Source: <a title=\"Wired\" href=\"http:\/\/www.wired.com\/gadgetlab\/2014\/01\/oculus-rift\" target=\"_blank\">Wired<\/a><\/h5>\n<h3 class=\"my-4\">More Oculus VR news<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/gadgets\/61139-virtual-reality-headset-oculus-rift-for-mobiles.html\">Virtual reality headset Oculus Rift for mobiles<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/hardware\/61017-oculus-rift-secures-r770-million-funding.html\">Oculus Rift VR headset secures R770-million funding<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/pc\/60382-valve-to-display-vr-headset-steam-integration-in-2014.html\">Valve to display VR headset, Steam integration in 2014<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/57095-john-carmack-joins-oculus-vr.html\">John Carmack joins Oculus VR<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oculus VR has shown off its latest Rift virtual reality headset at CES 2014, boasting a number of improvements<\/p>\n","protected":false},"author":157,"featured_media":61294,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8585],"tags":[11919,21,6049,11756,9959],"class_list":["post-61293","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gadgets","tag-ces-2014","tag-headline","tag-oculus-rift","tag-oculus-vr","tag-vr-headset"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61293","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=61293"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61293\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/61294"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=61293"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=61293"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=61293"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}