{"id":61306,"date":"2014-01-08T15:07:00","date_gmt":"2014-01-08T13:07:00","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=61306"},"modified":"2014-01-14T17:46:13","modified_gmt":"2014-01-14T15:46:13","slug":"titanfall-12-players-maximum","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/61306-titanfall-12-players-maximum","title":{"rendered":"Titanfall: 12 players maximum"},"content":{"rendered":"<p>Last night, Respawn Entertainment&#8217;s head mech-wrangler, Vince Zampella twote that the upcoming multiplayer mech FPS, Titanfall, will support a maximum of 12 players &#8211; 6 versus 6.<\/p>\n<p>Zampella said that this was a decision made based on play-testing to find the best gaming balance and fun experience.<\/p>\n<p>Titanfall matches feature AI participants who will help in the flow of battle.<\/p>\n<div id=\"attachment_61307\" style=\"width: 609px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2014\/01\/Vinca-Zampella-Titanfall-tweet.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-61307\" class=\" wp-image-61307\" alt=\"Vince Zampella Titanfall player count tweet\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2014\/01\/Vinca-Zampella-Titanfall-tweet.jpg\" width=\"599\" height=\"504\" \/><\/a><p id=\"caption-attachment-61307\" class=\"wp-caption-text\">Vince Zampella Titanfall player count tweet<\/p><\/div>\n<p>Following up on the discussion arising from this tweet, <a title=\"NeoGAF\" href=\"http:\/\/www.neogaf.com\/forum\/showthread.php?p=96299528#post96299528\">Titanfall producer Drew McCoy took to NeoGAF to address issues<\/a>:<\/p>\n<blockquote><p>Lots of armchair game designing going on in here. I&#8217;d suggest playing before judging a something as insignificant as a number in a vacuum.<\/p>\n<p>Vince is right &#8211; we tried a huge amount of player counts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around <i>which played best<\/i>. If anyone wants to chase the numbers game, perhaps we&#8217;re not the experience they&#8217;re after? I dunno.<\/p>\n<p>And FYI, for amount of stuff happening at once in a map you&#8217;ll be hard pressed to find a game that keeps the action higher. I literally have to stop playing every few rounds because my heart just can&#8217;t take it some times. Remember, you can get out of your Titan and let it roam on AI mode &#8211; meaning there can be 12 Pilots wall-running around, 12 Titans stomping below, and dozens of AI doing their thing.<\/p>\n<p>Oh, and I keep seeing people thinking we&#8217;ve got &#8220;bots&#8221; when we talk about AI. That&#8217;s not how they are. The AI in Titanfall are not replacements for human players. Our player count is not 6v6 because of AI &#8211; AI play their own role in the game and are a different class of character in the game.<\/p>\n<p>Can&#8217;t wait! Only a couple months until speculative threads like this are gone and people are actually talking about their experiences with the game. Its truly fun stuff, and I hope everyone at least gives it a try.<\/p><\/blockquote>\n<p>Titanfall is scheduled to deploy on Xbox One, Xbox 360, and PC in March 2014.<\/p>\n<h3 class=\"my-4\">More gaming news<\/h3>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/61304-2014-independent-games-festival-finalists-revealed.html\">2014 Independent Games Festival finalists revealed<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/61277-alien-isolation-announced.html\">Alien: Isolation survival horror announced<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/61271-unannounced-hitman-game-cancelled-new-game-to-fill-void.html\">Unannounced Hitman game cancelled, new game to fill void<\/a><\/strong><\/p>\n<p><strong><a href=\"http:\/\/mygaming.co.za\/news\/news\/61266-china-unbans-foreign-video-game-console-sales.html\">China unbans foreign video game console sales<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Titanfall will be a 6v6 affair, with AI companions keeping the battle lively<\/p>\n","protected":false},"author":157,"featured_media":55902,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[11926,21,1721,10287,1719],"class_list":["post-61306","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-drew-mccoy","tag-headline","tag-respawn-entertainment","tag-titanfall","tag-vince-zampella"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61306","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=61306"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61306\/revisions"}],"predecessor-version":[{"id":61308,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/61306\/revisions\/61308"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/55902"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=61306"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=61306"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=61306"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}