{"id":7163,"date":"2010-08-19T09:44:00","date_gmt":"2010-08-19T07:44:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"kinect-integration-with-fable-iii-yes-no-maybe-but-probably-not","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/xbox\/7163-kinect-integration-with-fable-iii-yes-no-maybe-but-probably-not","title":{"rendered":"Kinect integration with Fable III? Yes, no, maybe, but probably not"},"content":{"rendered":"<p><p>Fable III and Kinect have quite a bit of history. Back when the game was originally announced at Gamescom 2009, Lionhead denied that it would be getting any sort of Kinect integration. While Peter Molyneux uncharacteristically declined to say anything at all about it, a Lionhead staffer posted on the company&rsquo;s official<a href=\"http:\/\/lionhead.com\/forums\/p\/277808\/3389021.aspx#3389021\" target=\"_blank\"> forums<\/a> that, &ldquo;We have no plans to use Natal for F3 so please stop making threads about it.&rdquo;<\/p>\n<p>But two months or so later, it was an altogether different version of events. Speaking at the British Academy of Film and Arts, the &lsquo;Neux suggested the game would be featuring Kinect support. &ldquo;I am going to say it&#8217;s going to use a controller. But I&#8217;ve never said it&#8217;s not going to use Natal,&rdquo; <a href=\"http:\/\/xbox360.ign.com\/articles\/103\/1037764p1.html\" target=\"_blank\">he said<\/a>. &ldquo;And obviously what would probably happen if I started talking about this is you would see a little red dot appear moving on my forehead.&rdquo;<\/p>\n<p>Peter managed to avoid assassination one way or another, but he&rsquo;s back on the nuh-uh again. In an interview with <a href=\"http:\/\/www.vg247.com\/2010\/08\/18\/molyneux-casts-doubt-on-kinect-features-ever-making-fable-iii\/\" target=\"_blank\">VG247<\/a>, he all but confirms that any previous plans to include motion control have been chucked.<\/p>\n<p><strong>VG247: When are we going to see the Kinect functionality?<\/strong><\/p>\n<p><em>Peter Molyneux: Kinect is an interesting one. I mean, I love Kinect. And this is me as a designer. Forget the fact that I&rsquo;m employed by Microsoft, and they&rsquo;d probably lynch me if I said anything negative about Kinect. But I do sincerely, truly love Kinect. It&rsquo;s a very, very different world. It feels like when the mouse was invented for the PC. There&rsquo;s before the mouse and there&rsquo;s after the mouse. So I love Kinect; I love Fable. But guess what: do we&hellip; The Fable experience through a controller that we fully understand takes at least two years. When you&rsquo;ve invented something that&rsquo;s as new and different as Kinect, it&rsquo;s going to take a bit longer than six months.<\/em><\/p>\n<p><em>And that&rsquo;s your answer. We could have done some trivial, gimmicky thing for Fable, some side, gimmicky thing, but I don&rsquo;t think it&rsquo;s the right thing. If we&rsquo;re going to do something with Kinect on Fable it should be brilliant. It should be as good as it can be.<\/em><\/p>\n<p><strong>VG247: Is there going to be Kinect functionality in Fable III?<\/strong><\/p>\n<p><em>Peter Molyneux: I love Kinect; I love Fable III.<\/em><\/p>\n<p>So there you have it. Yes, no, maybe, but probably not. Don&rsquo;t you cry tonight, Peter still loves you, baby.<\/p>\n<div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fable III and Kinect\u2019s on-again, off-again relationship is back in the news<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[4],"tags":[],"class_list":["post-7163","post","type-post","status-publish","format-standard","hentry","category-xbox"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/7163","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=7163"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/7163\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=7163"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=7163"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=7163"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}