{"id":7298,"date":"2010-08-27T01:23:00","date_gmt":"2010-08-26T23:23:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"xbox-live-headset-sound-quality-scheduled-for-improvement","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/xbox\/7298-xbox-live-headset-sound-quality-scheduled-for-improvement","title":{"rendered":"Xbox LIVE headset sound quality scheduled for improvement"},"content":{"rendered":"<p><p>Anyone who&rsquo;s ever been yelled at by 12-year olds on Xbox LIVE has probably realised that sort of muffled rasping over your headset isn&rsquo;t the sound of interesting new hairs breaching skin on some significant bit of the kid&rsquo;s anatomy, but rather a consequence of massive audio compression and low bit-rate codecs.&nbsp;<\/p>\n<p>That&rsquo;s partly because Xbox LIVE hasn&rsquo;t updated any of that since starting up in 2002.&nbsp;<\/p>\n<p>&ldquo;We launched and we said we required broadband. We required a 64k connection, which not many people think of as broadband any longer. But that was the minimum requirement to run the service at the time,&rdquo; Xbox Live Studios boss guy Jerry Johnson told people over at the Edinburgh Interactive Festival yesterday. &#8220;It&#8217;s time for us to move on. Especially if we want to think about broadening &#8211; a crackly headset on the top of your head &#8211; not what people think of when they talk about popular entertainment.&#8221;<\/p>\n<p>The service is set to move on, then, when an Xbox Dashboard update rolls out to support the Kinect launch in November. Of course, it&rsquo;s somewhat bittersweet news for anyone in a country where &ldquo;broadband&rdquo; might still mean &ldquo;64k&rdquo; (cough). Higher bit-rates mean increased bandwidth consumption, which means in turn that this could potentially have a negative impact on locals using 384k or maybe even 512k connections.&nbsp;<\/p>\n<div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In layman&#039;s terms, voicy thing goes in, voicy thing comes out<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[4],"tags":[],"class_list":["post-7298","post","type-post","status-publish","format-standard","hentry","category-xbox"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/7298","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=7298"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/7298\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=7298"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=7298"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=7298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}