{"id":77878,"date":"2015-06-29T13:00:19","date_gmt":"2015-06-29T11:00:19","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=77878"},"modified":"2015-06-29T13:08:27","modified_gmt":"2015-06-29T11:08:27","slug":"batman-arkham-knights-new-patch-a-pc-and-console-comparison","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/77878-batman-arkham-knights-new-patch-a-pc-and-console-comparison","title":{"rendered":"Batman: Arkham Knight&#8217;s new patch \u2013 a PC and console comparison"},"content":{"rendered":"<p>After <a href=\"http:\/\/mygaming.co.za\/news\/pc\/77750-batman-arkham-knight-pc-sales-halted-get-your-money-back.html\">PC sales of <em>Batman: Arkham Knight<\/em> were halted<\/a> due to the <a href=\"http:\/\/mygaming.co.za\/news\/pc\/77702-everything-wrong-with-batman-arkham-knight-for-pc-and-whos-to-blame.html\" target=\"_blank\">sheer amount of problems experienced by gamers<\/a>, we finally have news regarding a patch.<\/p>\n<p>And just to rub salt into the wound, a recent PC versus console comparison as well as PC benchmarks have indicated quite clearly how broken the PC port still is.<\/p>\n<h3 class=\"my-4\">The promises for PC gamers<\/h3>\n<p>Firstly, Warner Bros. has promised a number of fixes to the assortment of problems in the PC version.<\/p>\n<p>Here are the key areas of concern for Rocksteady in their active role to address the game:<\/p>\n<ul>\n<li>Support for frame rates above 30FPS in the graphics settings menu<\/li>\n<li>Fix for low resolution texture bug<\/li>\n<li>Improve overall performance and framerate hitches<\/li>\n<li>Add more options to the graphics settings menu<\/li>\n<li>Improvements to hard drive streaming and hitches<\/li>\n<li>Address full screen rendering bug on gaming laptops<\/li>\n<li>Improvements to system memory and VRAM usage<\/li>\n<li>NVIDIA SLI bug fixes<\/li>\n<li>Enabling AMD Crossfire<\/li>\n<li>NVIDIA and AMD updated drivers<\/li>\n<\/ul>\n<h3 class=\"my-4\">Very little has been addressed in the first patch<\/h3>\n<p>The first patch for the game recently became available yesterday for PC gamers.<\/p>\n<p>The patch fixed a bug which disabled rain effects and ambient occlusion. However, for many it did not improve performance, and the 30fps cap still remains.<\/p>\n<p>Although it has been promised that they will eventually reach a positive status quo, we seemingly have a long way to go.<\/p>\n<p>Here are the release notes for the first PC path:<\/p>\n<ul>\n<li>Fixed a crash that was happening for some users when exiting the game.<\/li>\n<li>Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further.<\/li>\n<li>Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client.<\/li>\n<li>Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu.<\/li>\n<\/ul>\n<h3 class=\"my-4\">A PC versus Xbox One analysis: post patch<\/h3>\n<p>If you&#8217;re wondering how the PC version now compares to console versions of\u00a0<em>Batman: Arkham Knight<\/em>, have a look at the video below.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/dvcFqN2nHzA\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>The Xbox One version, providing a very similar experience to the PS4, is meant to represent\u00a0the console release of the game in general.<\/p>\n<p>The\u00a0\u00a0PC version was run on an AMD R9 290x 1080p, with maximum settings and with the available GameWorks options enabled. Sadly, an NVIDIA card wasn&#8217;t included.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/pNoOBR4Lge8\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>You can watch the pre-patch comparison video above, if you want to see how performance has changed overall.<\/p>\n<h3 class=\"my-4\">The console versions are clarified<\/h3>\n<p><a href=\"http:\/\/www.eurogamer.net\/articles\/digitalfoundry-2015-batman-arkham-knight-face-off\" target=\"_blank\">Digital Foundry<\/a> released some comments on the state of the console releases of <em>Batman: Arkham Knight<\/em>.<\/p>\n<p>Their comments are related to the game running in 900p on the Xbox One and in 1080p on the PS4, but there&#8217;s more to it than that.<\/p>\n<div id=\"attachment_77896\" style=\"width: 610px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2015\/06\/batman-arkham-knight-ps4-11-e1435570781443.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-77896\" class=\"size-full wp-image-77896\" src=\"http:\/\/mygaming.co.za\/news\/wp-content\/uploads\/2015\/06\/batman-arkham-knight-ps4-11-e1435570781443.jpg\" alt=\"Batman: Arkham Knight\" width=\"600\" height=\"338\" \/><\/a><p id=\"caption-attachment-77896\" class=\"wp-caption-text\">Check out Gotham&#8217;s beautiful city-line! Image courtesy of <a href=\"http:\/\/wccftech.com\/digital-foundry-confirms-batman-arkham-knight-900p-xbox\/\" target=\"_blank\">WCCFTech<\/a>.<\/p><\/div>\n<p>Digital Foundry has confirmed that even though the PS4 runs\u00a0<em>Batman: Arkham Knight\u00a0<\/em>at Full-HD resolutions it is not necessarily the crispest experience. This is largely due to heavy post-processing like anti-aliasing as well as a film grain filter.<\/p>\n<p>But the Gotham city-line is rendered beautifully in the PS4 version of the game, running at a pixel-count that is hard to believe.<\/p>\n<p>There are still a couple pop-in issues, but the game looks good on PS4 and rarely shows any rough edges.<\/p>\n<p>In regards to the Xbox One version, which runs at 900p, Digital Foundry\u00a0said that every detail and single effect carries over from the PS4 version. So you&#8217;ll be getting largely the same experience.<\/p>\n<p>Texture mapping is identical between both versions and with asset streaming only minor variances exist. Furthermore, Digital Foundry say that the experience on both Xbox One and PS4 is great.<\/p>\n<p>For now it appears that the actual performance of the PC version of <em>Batman: Arkham Knight<\/em> had improved somewhat, but there are still many more promises to be kept.<\/p>\n<p>The console versions appear to running decently, with a few issues which should be hammered out in upcoming updates to both the PS4 and Xbox One versions.<\/p>\n<p>All-in-all, thing seem to be improving for\u00a0<em>Batman: Arkham Knight<\/em>.<\/p>\n<h4>Source: WCCFTech <a href=\"http:\/\/wccftech.com\/batman-arkham-knight-post-patch-pc-console-comparison\/\" target=\"_blank\">1<\/a>, <a href=\"http:\/\/wccftech.com\/batman-arkham-knight-warner-bros-issues-statement-lists-target-areas-fixing-pc-experience\/\" target=\"_blank\">2<\/a>, <a href=\"http:\/\/wccftech.com\/batman-arkham-knight-pc-benchmarked\/\" target=\"_blank\">3<\/a>, <a href=\"http:\/\/wccftech.com\/digital-foundry-confirms-batman-arkham-knight-900p-xbox\/\" target=\"_blank\">4<\/a><\/h4>\n<h3 class=\"my-4\">More Bat-Related News<\/h3>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/pc\/77750-batman-arkham-knight-pc-sales-halted-get-your-money-back.html\">Batman: Arkham Knight PC sales halted, get your money back<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/pc\/77702-everything-wrong-with-batman-arkham-knight-for-pc-and-whos-to-blame.html\">Everything wrong with Batman: Arkham Knight for PC, and who\u2019s to blame<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/pc\/77660-batman-arkham-knight-suffers-from-severe-amd-optimisation-issues.html\">Batman: Arkham Knight suffers from severe AMD optimisation issues<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Issues for the Bat, we&#8217;ll need some tissues.<\/p>\n","protected":false},"author":224,"featured_media":77898,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[1051,12065,14574,14572,1969,45,15397,14570,14576,1853,1580,251,10065],"class_list":["post-77878","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","tag-amd","tag-batman-arkham-knight","tag-batman-arkham-knight-performance","tag-console-issues","tag-news-2","tag-nvidia","tag-pc","tag-pc-issues","tag-pc-patch","tag-playstation4","tag-rocksteady","tag-warner-bros","tag-xbox-one"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/77878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/224"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=77878"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/77878\/revisions"}],"predecessor-version":[{"id":77902,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/77878\/revisions\/77902"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/77898"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=77878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=77878"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=77878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}