{"id":8271,"date":"2010-10-29T10:49:00","date_gmt":"2010-10-29T08:49:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"monday-night-combat-free-spunky-cola-special-dlc-incoming","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/8271-monday-night-combat-free-spunky-cola-special-dlc-incoming","title":{"rendered":"Monday Night Combat free \u201cSpunky Cola Special\u201d DLC incoming"},"content":{"rendered":"<p>Uber Entertainment is putting the finishing bits of bacon on a massive <a href=\"http:\/\/mygaming.co.za\/news\/reviews\/7094-Monday-Night-Combat.html\" target=\"_blank\">Monday Night Combat<\/a> DLC pack and game update, apparently scheduled to go live sometime in November.&nbsp;<\/p>\n<p>The free DLC add-on, dubbed &ldquo;Spunky Cola Special&rdquo;, includes two new maps, the Spunky Cola Arena for Crossfire, and the Survivitol Arena for Blitz, as well as an all-new Super Sudden Death Blitz mode. All these goodies are bundled in with a load of game fixes, map and balance tweaks, and something called a Tasty Pickup. OM NOM NOM.<\/p>\n<p>The complete list includes:<\/p>\n<p><strong>Balance Changes&nbsp;<\/strong><\/p>\n<p><strong>Assassin&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced damage done by the dagger to the Moneyball.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Increased the damage Assassins do after both dagger and sword lunge.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Normalized multipliers for both dagger and sword when doing damage from behind an enemy.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced recovery time on Assassin&#8217;s alternate fire grapple on the Dagger, Sword and Shuriken Launcher.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed an issue that caused Assassins to do too little damage from front facing, alternate fire, Shuriken face slap grapple.&nbsp;<\/p>\n<p><strong>Sniper&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced the damage the Moneyball takes from a sniper rifle.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced the skill drain rate of Sniper Traps.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced the amount of juice gain from the sniper rifle damaging targets.&nbsp;<\/p>\n<p><strong>Support<\/strong>&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced juice gain from healing with the Heal\/Hurt Gun.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Increased skill recovery time of level 2 and 3 of the Support&#8217;s Air Strike.&nbsp;<\/p>\n<p><strong>Gunner&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced minimum damage on Gunner&#8217;s minigun, making it less effective at long ranges.&nbsp;<\/p>\n<p><strong>Tank&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced the damage the Moneyball takes from the rail gun.&nbsp;<\/p>\n<p><strong>Other Balance Changes&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Decreased effectiveness of Lazer Blazer Turrets vs players.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Increased effectiveness of RockIt Turrets vs bots.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reduced cost of all levels of RockIt Turrets.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Greatly increased the cooldown time for Juice machines in Crossfire.&nbsp;<\/p>\n<p>Bug Fixes and Gameplay Changes&nbsp;<\/p>\n<p><strong>Arenas&nbsp;<\/strong><\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>All Arenas:&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added game clocks to spawn rooms.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added new opening and closing cinematics.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added heat vents to top of spawn room tunnels.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Changed all jump pads to be non-enabled at the start of a match.&nbsp;<\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>Steel Peel Arena&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added glass walls to break some long lines of sight.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Moved turrets in each base.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Moved some jump pads to help getting &#8216;stuck-in-jump&#8217; loops.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added game clocks to the inside of the dome.&nbsp;<\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>Ammo Mule Arena&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added bridge supports to better protect turrets.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Fixed issue that caused AmmoMule to show up less often than intended.&nbsp;<\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>Lazer Razor Arena&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added extra jump pads to get to the top level of the left side of both ends of the arena.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Fixed Bot Spawners showing usable by wrong team.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Fixed jump pads not lighting up green when active.&nbsp;<\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>Grenade Arena&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Reduced the number of juice machines so there are the same amount as other arenas.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Fixed Bot Spawners showing usable by wrong team.&nbsp;<\/p>\n<p><strong>o<span style=\"white-space:pre\"> <\/span>Sprintz Arena&nbsp;<\/strong><\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added game clock to spawn room.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added multiple round displays in the arena.&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Added two more digits to round displays so that they show up to round 9999.&nbsp;<\/p>\n<p><strong>Tank&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Rail Gun from being able to shoot through nearby walls.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed various issues with the Jet Gun.&nbsp;<\/p>\n<p><strong>Sniper&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Sniper Traps will now only freeze enemy Pros caught in the initial freeze trap explosion. An enemy Pro entering the area while the effect is active after the initial explosion will only be slowed. Traps work the same on bots as they did before.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Changed Flak visual effect to include team color and to have better performance.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed issue where Sniper&#8217;s Flak would damage players inside their spawn.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Snipers disappearing in the other view port in split screen when they are zoomed in with the Sniper Rifle.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Using bot spawners as a Sniper will now spawn two Scrambers.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed issue where the sniper rifle, in certain instances, could shoot through walls .&nbsp;<\/p>\n<p><strong>Gunner&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Minigun getting stuck with no ammo and not reloading.&nbsp;<\/p>\n<p><strong>Assassin&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Assassins no longer make an audible hum to allied players.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed an issue with the cloak sound not going away when the Assassin dies.&nbsp;<\/p>\n<p><strong>Support&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed an issue with Firebases that caused them to focus on a Moneyball they can&#8217;t hit.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reworked Heal\/Hurt Gun code to make it more reliable.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed griefing with Firebases: Firebases placed on an active jump pad or activating a jump pad with a Firebase on it will now destroy the Firebase.&nbsp;<\/p>\n<p><strong>Other Fixes and Changes&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed GapShots in Blitz from moving on clients when they are stopped on the host.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reworked reload to greatly reduce the occurrence of having to restart reload when the reload animation was interrupted near the end.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reworked the death UI so that it now displays the endorsements of who killed you.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed players assisting in their own death.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Tank&#8217;s and Gunner&#8217;s jump jets staying on after a jump.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed getting charged multiple times when using hazards and juice machines in high lag situations.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Changed money, kills, assists and deaths font in the scoreboard to add more emphasis on money making.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed new round music riff and crowd cheer to play during Crossfire.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Changed formatting of numbers in the ticker to make them more readable.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed seeing two Moneyballs in the end-game cinematic if the game ended without one being destroyed.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Bouncers playing their grapple animation when they charge at a player but hit a Blackjack.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed Moneyball sometimes showing its shields when it has none.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Fixed players recovering health very quickly while juiced.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Various audio tuning for frequency and balance of sounds and voices.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>More improvements to host migration to make it faster and more reliable.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>More improvements to the party system when joining games and after host migration.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Reworked how random maps are chosen to be less repetitive.&nbsp;<\/p>\n<p>New Features and Additions&nbsp;<\/p>\n<p><strong>All Star Mode&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a feature that allows players to go beyond level 99 by going back to level 0 and getting a new &#8220;All Star&#8221; icon next to their name.&nbsp;<\/p>\n<p><strong>Highlights&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added in 12 new highlights with associated ProTags.&nbsp;<\/p>\n<p><strong>Career Milestones<\/strong>&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added career milestones and ProTags for bacon pickups.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added career milestones and ProTags for killing each type of class.&nbsp;<\/p>\n<p><strong>[TASTY PICKUP]&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added [TASTY PICKUP], a prize that drops and gives [SOMETHING AWESOME].&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added career milestones and ProTags for [TASTY PICKUP].&nbsp;<\/p>\n<p><strong>Club Tags&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a 4 character &#8216;Club Tag&#8217; that players can append to their name.&nbsp;<\/p>\n<p><strong>Other Additions&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added &#8220;South Paw&#8221; and &#8220;South Paw Tactical&#8221; control schemes.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added multiplayer ready functionality so a game can start before the timer runs out if most players press X in the lobby and set themselves as ready.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added several new loading movies.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a mascot head icon on the locker room menu denoting when you have a new ProTag from a highlight or career milestone.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added many new Mickey Cantor announcements.&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added new effect for picking up bacon and [TASTY PICKUP].&nbsp;<\/p>\n<p><strong>Arenas&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a new Crossfire Arena:&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Spunky Cola Arena: A single lane arena that puts players into the action faster and guaranteeing more explosions, more shooting and more awesome!&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a new Blitz Arena:&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Survivitol Arena: Bought from Grandma Betty&#8217;s, the Survivitol Arena is the next level of Blitz action. Small and deadly with two tiers of bot spawners will keep Pros on their toes!&nbsp;<\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added a new Blitz Mode:&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Only in the Survivitol Arena will you be faced with the deadly, the intense, the incredibly frantic Super Sudden Death Blitz!&nbsp;<\/p>\n<p><strong>Private Games&nbsp;<\/strong><\/p>\n<p>o<span style=\"white-space:pre\"> <\/span>Added in new options for private games:&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Set game duration&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Set overtime duration, including 0 time for no overtime&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle buying bots&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle buying Juice&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle Bullseye spawning&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle using Hazards (Annihilator \/ Ejectors)&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Choose specific or random map&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Hazards on \/ off&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Force random classes&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle use of custom classes&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Toggle class changing&nbsp;<\/p>\n<p>\uf0a7<span style=\"white-space:pre\"> <\/span>Class limits on all classes&nbsp;<\/p>\n<p>&bull;<span style=\"white-space:pre\"> <\/span>Added IceMen Pitgirl to updated level intros\/outros&nbsp;<\/p>\n<p>http:\/\/mygaming.co.za\/news\/reviews\/7094-Monday-Night-Combat.html<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ready, set- and now a word from our sponsors&#8230;<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-8271","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8271","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=8271"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8271\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=8271"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=8271"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=8271"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}