{"id":8425,"date":"2010-11-08T13:27:00","date_gmt":"2010-11-08T11:27:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"fallout-new-vegas-comprehensive-multi-platform-patch-coming-soon","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/8425-fallout-new-vegas-comprehensive-multi-platform-patch-coming-soon","title":{"rendered":"Fallout: New Vegas \u2013 comprehensive multi-platform patch coming soon"},"content":{"rendered":"<p>Since it&#8217;s release, countless Fallout: New Vegas bugs have reared their radioactively-deformed heads across PC, PS3 and Xbox 360 versions of the game. Bethesda has been hard at work trying to fix these issues which are marring an otherwise good game.<\/p>\n<p>According to the <a href=\"http:\/\/bethblog.com\/index.php\/2010\/11\/05\/more-news-on-new-vegas-updates\/\" target=\"_blank\" title=\"Bethesda Blog\">Bethesda Blog<\/a>, the Xbox 360 save game issue might have finally been nailed down, along with a number of other issues that have been reported.<\/p>\n<p>&ldquo;We&rsquo;re currently running final testing and certification on a comprehensive patch for all three platforms (PC, Xbox 360 and PlayStation 3), so we&rsquo;ll have something available in the coming weeks. When we have more details, we&rsquo;ll let you know,&rdquo; said the developers via the blog.<\/p>\n<p>An incremental PC patch should be available sometime this week which will solve the save game corruption issues experienced on PC. Hopefully this will re-enable Steam Cloud features, which were disabled as a workaround.<\/p>\n<p>The incremental PC patch should also address companion problems, improve performance for Nvidia GPU owners and resolve problems experienced with the Havok physics middle-ware.<\/p>\n<p><strong>Related Articles:<\/strong><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/news\/8161-Fallout-New-Vegas-bug-fixes-development.html\" target=\"_self\" title=\"Fallout: New Vegas bug fixes in development\">Fallout: New Vegas bug fixes in development<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/news\/8229-Fallout-New-Vegas-nudity-patch-ridiculous.html\" target=\"_self\" title=\"Fallout: New Vegas nudity patch is ridiculous\">Fallout: New Vegas nudity patch is ridiculous<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/features\/8113-Fallout-New-Vegas-review-roundup.html\" target=\"_self\" title=\"Fallout: New Vegas review roundup\">Fallout: New Vegas review roundup<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bethesda has shared some info regarding the ongoing process of fixing up bug ridden Fallout: New Vegas.<\/p>\n","protected":false},"author":157,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-8425","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8425","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/157"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=8425"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8425\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=8425"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=8425"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=8425"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}