{"id":86103,"date":"2016-02-10T15:30:34","date_gmt":"2016-02-10T13:30:34","guid":{"rendered":"http:\/\/mygaming.co.za\/news\/?p=86103"},"modified":"2016-02-10T16:01:46","modified_gmt":"2016-02-10T14:01:46","slug":"biggest-games-of-2016-were-worried-will-disappoint","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/features\/86103-biggest-games-of-2016-were-worried-will-disappoint","title":{"rendered":"Biggest games of 2016 we&#8217;re worried will disappoint"},"content":{"rendered":"<p>As with any form of consumption, subjective gaming experiences are often weighed against the initial expectations we have for them.<\/p>\n<p>Should our experience outweigh the expectation, or at the very least meet it, the game is\u2014nine times out of ten\u2014thought of as good.<\/p>\n<p>Every year, there are a few highly anticipated games we all expect to blow us away; should they fail to impress, we tend to call them over-hyped or a disappointment. 2016 is unlikely to be any different.<\/p>\n<p>The good news is there are a number of titles many will expect to suck and, instead, will rock our faces. But that&#8217;s not what this feature is about.<\/p>\n<p>These are the games we think won&#8217;t impress us as much as their marketing campaigns tell us they will. Not because we want them to be bad, but because our experience tells us otherwise.<\/p>\n<h3 class=\"my-4\"><strong>Hitman<\/strong><\/h3>\n<p><em>Hitman<\/em> might have been a fan favourite at one point, but over the past few months, we&#8217;ve been begun to worry about its inconsistent release plans and repeated delays.<\/p>\n<p>Io Interactive first revealed the game in a season pass format, where gamers would purchase the initial release and get access to a set number of missions as a result.<\/p>\n<p>If they wanted more, they would buy a certain edition of the game or a season pass, and the game would continue.<\/p>\n<p>Io then scrapped this and, subsequently, has gone for an episodic release, where gamers would play the game via a series of episodes.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/AkrUJJgQAaY\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>This plan would see the game release over a period of six months, which has brought all of the associated concern surrounding intentionally holding back content, the quality of each episode and the overall pacing being broken up.<\/p>\n<p>It&#8217;s one thing delaying a game to polish it up, but to delay a game\u2019s release and then change its release structure entirely, twice mind you, should ring some bells for those who plan on forking out the full R999 for the complete experience.<\/p>\n<h3 class=\"my-4\"><strong>Final Fantasy XV<\/strong><\/h3>\n<p><em>Final Fantasy XV<\/em> is probably the most anticipated release from Square Enix in years, minus\u00a0<em>Final Fantasy VII Remake<\/em>, but the game has us concerned.<\/p>\n<p>We really want it, and we&#8217;re so hoping for it to be good, but Episode Duscae proved that the game needed polish as the frame rate, visuals and combat system were lacking.<\/p>\n<p>The list of changes which came after the playable demo\u2019s release was even more reason for concern.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/GO7nyrNBFXA\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Square Enix might be pushing a bit too hard with <em>Final Fantasy XV<\/em>, and being such an ambitious title, they have high expectations to fill as they try and make up for the likes of lacklustre <em>Lightning Returns: Final Fantasy XIII<\/em> release.<\/p>\n<p>One thing is for sure, you cannot over-hype a <em>Final Fantasy<\/em> title, but you can release a game not worthy of the series name.<\/p>\n<h3 class=\"my-4\"><strong>Battleborn <\/strong><\/h3>\n<p><em>Battleborn <\/em>is Gearbox Games\u2019 upcoming shooter, with the beta taking place late last year.<\/p>\n<p>At the time, it lacked a lot of the polish we saw from prior games like <em>Borderlands 2<\/em>, but more than that, it didn&#8217;t really grab us.<\/p>\n<p>Sure, the game has a solid Hollywood storyline, but it was the gameplay which left us unimpressed, feeling secondary to the general aesthetics and presentation.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/-QxehDJYuBc\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><em>Battleborn<\/em> has to contend with a huge array of upcoming titles, and bland gameplay is hardly going to sell it to us.<\/p>\n<p>Something about it feels&#8230; meh.<\/p>\n<h3 class=\"my-4\"><strong>Far Cry Primal <\/strong><\/h3>\n<p>Ubisoft have always taken their <em>Far Cry<\/em> series seriously, but we&#8217;re worried about <em>Far Cry Primal <\/em>taking itself a little too seriously.<\/p>\n<p>We&#8217;re worried that for as interesting a concept as it is, it&#8217;s going to get repetitive, lacking many of the activities and additional side quests that keep you playing a <em>Far Cry<\/em> game \u2013 a la <em>Blood Dragon<\/em>.<\/p>\n<p>The narrative may be solid; the execution, largely superb; but you can only kill so many tribesman with a pet sabre-toothed tiger before you need something else to do.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/lVjumHDcxhI\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Think about it,<em> Far Cry Primal<\/em> is the first time in the series that the game will lack any of the series\u2019 biggest selling points.<\/p>\n<p>There&#8217;s all the chance in the world we&#8217;re wrong, and it rocks (get it, rocks), but the best we can be is cautiously optimistic.<\/p>\n<h3 class=\"my-4\"><strong>Total War: Warhammer<\/strong><\/h3>\n<p>Although <em>Total War: Warhammer<\/em> has the potential to be a great title, recent titles in the series have proven to be a buggy mess beyond acceptability.<\/p>\n<p>The developers are also planning on selling an entire faction as DLC before release, which could mean players being locked out of content intentionally.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/qjzLuddjIUI\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>If it goes the way of\u00a0<em>Total War: Rome 2<\/em>, a game that broke every time we so much as considered multiplayer, we&#8217;re going to be thoroughly disappointed.<\/p>\n<p>It doesn&#8217;t help that their DLC race already has us frustrated, and the game has yet to release.<\/p>\n<h3 class=\"my-4\"><strong>No Man\u2019s Sky <\/strong><\/h3>\n<p>Don&#8217;t get us wrong, we&#8217;re looking forward to <em>No Man\u2019s Sky<\/em>\u00a0as much as anyone else. It looks beautiful, promising a fresh take on intergalactic space exploration and sandbox environments.<\/p>\n<p>Here&#8217;s the thing, it&#8217;s that very expectation we&#8217;re worried about. Can <em>No Man&#8217;s Sky<\/em> meet the many narratives, experiences and expectations we&#8217;ve all cooked up, knowing very little about what is actually possible in the game.<\/p>\n<p>Speaking from consumer point of view, we&#8217;re worried that the game will lose its appeal pretty quick as you mindlessly travel from planet to planet doing who knows what.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/nmwG6Sj1Yfg\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Here&#8217;s hoping there&#8217;s more to it than naming planets the number of genital synonyms we&#8217;ve got in mind.<\/p>\n<h3 class=\"my-4\"><strong>Fable Legends<\/strong><\/h3>\n<p><em>Fable Legends\u2019<\/em> free-to-play module may very well be the game\u2019s downfall.<\/p>\n<p>We&#8217;ve seen in past with games like <em>Project Spark<\/em>, which released with over-priced in-game purchases, that pay walls rarely entice players to continue playing.<\/p>\n<p>Free-to-play can definitely be successful, <em>League of Legends<\/em> has proved that 1000 times over, but it&#8217;s a tricky thing to get right, and Lionhead Studios has struggled in the past with accessibility.<\/p>\n<p>Take <em>Fable 3&#8217;s<\/em> dimwitted, unintuitive menu system, among a number of issues besides; they&#8217;re mechanics that dissuade enjoyment, and we&#8217;re worried <em>Fable Legends<\/em> will do much the same thing.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/yJZ8rXIy4I8\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><em>Fable Legends<\/em> looks great, but fans of the series have loved the story and great combat behind the games.<\/p>\n<p>By implementing a free-to-play module, it could keep away die-hard fans who just want to enjoy the story and play a good ol&#8217; <em>Fable<\/em> title.<\/p>\n<h3 class=\"my-4\"><strong>Tom Clancy\u2019s The Division <\/strong><\/h3>\n<p>Let&#8217;s be honest, Ubisoft doesn&#8217;t have the best of luck when it comes to new IPs.<\/p>\n<p>Releasing lacklustre titles built around hype, marketing buzz and expensive production value hasn&#8217;t really been working for them.<\/p>\n<p>Unfortunately, the beta <em>The Division\u00a0<\/em>has a few worried that the game may lack enough interesting content to keep players coming back.<\/p>\n<p>They may go the <em>Destiny <\/em>route, building a lot of the game&#8217;s replayability towards loot grinding and an endgame, but that would definitely be a disappointment for us.<\/p>\n<p>We want a game that sucks us in from the get-go, giving brand new players much the same chance as even the most kitted out players.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/jtdEpmQvfPs\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>The PvP side of the game lacked any sort of skill, and it felt like a lot of it was down to who had the most patience \u2013 favouring camping behind cover above all else.<\/p>\n<p><em>The Division<\/em> could be the next best thing, but it could also be another over-hyped title from Ubisoft; we hope it&#8217;s the former.<\/p>\n<hr \/>\n<h3 class=\"my-4\"><strong>In other news<\/strong><\/h3>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/hardware\/86099-intel-to-stop-non-k-skylake-cpus-from-overclocking.html\">Intel to stop non-K Skylake CPUs from overclocking<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/reviews\/86063-firewatch-review-roundup.html\">Firewatch Review Roundup<\/a><\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/news\/features\/86045-subscription-wars-which-platforms-free-games-this-february-are-best.html\">Subscription wars: which platform\u2019s free games this February are best<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Subjective gaming experiences are often weighed against the initial expectations we have for them, so sometimes a highly anticipated game sucks.<\/p>\n","protected":false},"author":213,"featured_media":86105,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_facebook_post_id":"","_sma_instagram_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[20],"tags":[17233,11026,16030,3180,10293,749,11828,15397,1239,1853,11842,17235,10065],"class_list":["post-86103","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-battleborn","tag-fable-legends","tag-far-cry-primal","tag-feature","tag-final-fantasy-xv","tag-hitman","tag-no-mans-sky","tag-pc","tag-playstation-4","tag-playstation4","tag-tom-clancys-the-division","tag-total-war-warhammer","tag-xbox-one"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/86103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/213"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=86103"}],"version-history":[{"count":1,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/86103\/revisions"}],"predecessor-version":[{"id":86107,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/86103\/revisions\/86107"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media\/86105"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=86103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=86103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=86103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}